adguard-home-manager/pubspec.yaml

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name: adguard_home_manager
description: AdGuard Home client
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
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version: 2.20.1+148
environment:
sdk: '>=2.18.1 <3.0.0'
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scripts:
build:
linux: "./linux/build-app.sh"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.2
flutter_localizations:
sdk: flutter
intl: any
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provider: ^6.1.1
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sqflite: ^2.3.0
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package_info_plus: ^8.0.0
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flutter_displaymode: ^0.6.0
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dynamic_color: ^1.7.0
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animations: ^2.0.10
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device_info_plus: ^11.2.1
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uuid: ^4.2.1
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expandable: ^5.0.1
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fl_chart: ^0.70.2
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flutter_svg: ^2.0.9
percent_indicator: ^4.2.3
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flutter_markdown: ^0.7.1
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markdown: ^7.1.1
html: ^0.15.4
flutter_html: ^3.0.0-beta.2
sqlite3_flutter_libs: ^0.5.18
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sqflite_common_ffi: ^2.3.1
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contextmenu: ^3.0.0
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async: ^2.11.0
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sentry_flutter: ^8.0.0
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flutter_dotenv: ^5.1.0
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flutter_reorderable_list: ^1.3.1
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pie_chart: ^5.4.0
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segmented_button_slide: ^2.0.0
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http: ^1.1.2
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timezone: ^0.10.0
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flutter_custom_tabs: ^2.0.0+1
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url_launcher: ^6.2.4
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shared_preferences: ^2.2.2
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window_manager: ^0.4.2
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
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flutter_lints: ^5.0.0
flutter_launcher_icons: ^0.14.1
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flutter_native_splash: ^2.3.8
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
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flutter_icons:
ios: true
android: true
remove_alpha_ios: true
image_path_ios: "assets/icon/icon-ios.png"
image_path_android: "assets/icon/icon-android.png"
adaptive_icon_foreground: "assets/icon/icon-android-adap.png"
adaptive_icon_background: "#ffffff"
macos:
generate: true
image_path: "assets/icon/icon-macos.png"
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windows:
generate: true
image_path: "assets/icon/icon-circle.png"
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flutter_native_splash:
android12: true
image: assets/icon/icon-splash.png
color: "#ffffff"
color_dark: "#212121"
image_dark: assets/icon/icon-splash.png
# The following section is specific to Flutter packages.
flutter:
generate: true
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
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assets:
- assets/icon/icon-ios.png
- assets/icon/icon-android-adap.png
- assets/icon/icon-android.png
- assets/icon/icon-splash.png
- assets/icon/icon-macos.png
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- assets/icon/icon-circle.png
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- assets/icon/icon-circle-256.png
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- assets/icon/icon1024-white-center.png
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- assets/other/get_google_play.png
- assets/resources/github.svg
- assets/resources/google-play.svg
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- .env
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages