name: adguard_home_manager description: AdGuard Home client # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 2.19.2+145 environment: sdk: '>=2.18.1 <3.0.0' scripts: build: linux: "./linux/build-app.sh" # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter cupertino_icons: ^1.0.2 flutter_localizations: sdk: flutter intl: any provider: ^6.1.1 sqflite: ^2.3.0 package_info_plus: ^8.0.0 flutter_displaymode: ^0.6.0 dynamic_color: ^1.7.0 animations: ^2.0.10 device_info_plus: ^10.1.0 uuid: ^4.2.1 expandable: ^5.0.1 fl_chart: ^0.69.0 flutter_svg: ^2.0.9 percent_indicator: ^4.2.3 flutter_markdown: ^0.7.1 markdown: ^7.1.1 html: ^0.15.4 flutter_html: ^3.0.0-beta.2 sqlite3_flutter_libs: ^0.5.18 sqflite_common_ffi: ^2.3.1 contextmenu: ^3.0.0 async: ^2.11.0 sentry_flutter: ^8.0.0 flutter_dotenv: ^5.1.0 flutter_reorderable_list: ^1.3.1 pie_chart: ^5.4.0 segmented_button_slide: ^2.0.0 http: ^1.1.2 timezone: ^0.9.2 flutter_custom_tabs: ^2.0.0+1 url_launcher: ^6.2.4 shared_preferences: ^2.2.2 window_manager: ^0.4.2 dev_dependencies: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^5.0.0 flutter_launcher_icons: ^0.14.1 flutter_native_splash: ^2.3.8 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec flutter_icons: ios: true android: true remove_alpha_ios: true image_path_ios: "assets/icon/icon-ios.png" image_path_android: "assets/icon/icon-android.png" adaptive_icon_foreground: "assets/icon/icon-android-adap.png" adaptive_icon_background: "#ffffff" macos: generate: true image_path: "assets/icon/icon-macos.png" windows: generate: true image_path: "assets/icon/icon-circle.png" flutter_native_splash: android12: true image: assets/icon/icon-splash.png color: "#ffffff" color_dark: "#212121" image_dark: assets/icon/icon-splash.png # The following section is specific to Flutter packages. flutter: generate: true # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - assets/icon/icon-ios.png - assets/icon/icon-android-adap.png - assets/icon/icon-android.png - assets/icon/icon-splash.png - assets/icon/icon-macos.png - assets/icon/icon-circle.png - assets/icon/icon-circle-256.png - assets/icon/icon1024-white-center.png - assets/other/get_google_play.png - assets/resources/github.svg - assets/resources/google-play.svg - .env # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages