Restricted users (#6274)

* Restricted users (#4334): initial implementation

* Add User.IsRestricted & UI to edit it

* Pass user object instead of user id to places where IsRestricted flag matters

* Restricted users: maintain access rows for all referenced repos (incl public)

* Take logged in user & IsRestricted flag into account in org/repo listings, searches and accesses

* Add basic repo access tests for restricted users

Signed-off-by: Manush Dodunekov <manush@stendahls.se>

* Mention restricted users in the faq

Signed-off-by: Manush Dodunekov <manush@stendahls.se>

* Revert unnecessary change `.isUserPartOfOrg` -> `.IsUserPartOfOrg`

Signed-off-by: Manush Dodunekov <manush@stendahls.se>

* Remove unnecessary `org.IsOrganization()` call

Signed-off-by: Manush Dodunekov <manush@stendahls.se>

* Revert to an `int64` keyed `accessMap`

* Add type `userAccess`
* Add convenience func updateUserAccess()
* Turn accessMap into a `map[int64]userAccess`

Signed-off-by: Manush Dodunekov <manush@stendahls.se>

* or even better: `map[int64]*userAccess`

* updateUserAccess(): use tighter syntax as suggested by lafriks

* even tighter

* Avoid extra loop

* Don't disclose limited orgs to unauthenticated users

* Don't assume block only applies to orgs

* Use an array of `VisibleType` for filtering

* fix yet another thinko

* Ok - no need for u

* Revert "Ok - no need for u"

This reverts commit 5c3e886aabd5acd997a3b35687d322439732c200.

Co-authored-by: Antoine GIRARD <sapk@users.noreply.github.com>
Co-authored-by: Lauris BH <lauris@nix.lv>
This commit is contained in:
Manush Dodunekov 2020-01-13 19:33:46 +02:00 committed by Antoine GIRARD
parent 0b3aaa6196
commit 1751d5fcf2
31 changed files with 310 additions and 124 deletions

View file

@ -71,9 +71,17 @@ type Access struct {
Mode AccessMode
}
func accessLevel(e Engine, userID int64, repo *Repository) (AccessMode, error) {
func accessLevel(e Engine, user *User, repo *Repository) (AccessMode, error) {
mode := AccessModeNone
if !repo.IsPrivate {
var userID int64
restricted := false
if user != nil {
userID = user.ID
restricted = user.IsRestricted
}
if !restricted && !repo.IsPrivate {
mode = AccessModeRead
}
@ -162,22 +170,37 @@ func maxAccessMode(modes ...AccessMode) AccessMode {
return max
}
type userAccess struct {
User *User
Mode AccessMode
}
// updateUserAccess updates an access map so that user has at least mode
func updateUserAccess(accessMap map[int64]*userAccess, user *User, mode AccessMode) {
if ua, ok := accessMap[user.ID]; ok {
ua.Mode = maxAccessMode(ua.Mode, mode)
} else {
accessMap[user.ID] = &userAccess{User: user, Mode: mode}
}
}
// FIXME: do cross-comparison so reduce deletions and additions to the minimum?
func (repo *Repository) refreshAccesses(e Engine, accessMap map[int64]AccessMode) (err error) {
func (repo *Repository) refreshAccesses(e Engine, accessMap map[int64]*userAccess) (err error) {
minMode := AccessModeRead
if !repo.IsPrivate {
minMode = AccessModeWrite
}
newAccesses := make([]Access, 0, len(accessMap))
for userID, mode := range accessMap {
if mode < minMode {
for userID, ua := range accessMap {
if ua.Mode < minMode && !ua.User.IsRestricted {
continue
}
newAccesses = append(newAccesses, Access{
UserID: userID,
RepoID: repo.ID,
Mode: mode,
Mode: ua.Mode,
})
}
@ -191,13 +214,13 @@ func (repo *Repository) refreshAccesses(e Engine, accessMap map[int64]AccessMode
}
// refreshCollaboratorAccesses retrieves repository collaborations with their access modes.
func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[int64]AccessMode) error {
collaborations, err := repo.getCollaborations(e)
func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[int64]*userAccess) error {
collaborators, err := repo.getCollaborators(e)
if err != nil {
return fmt.Errorf("getCollaborations: %v", err)
}
for _, c := range collaborations {
accessMap[c.UserID] = c.Mode
for _, c := range collaborators {
updateUserAccess(accessMap, c.User, c.Collaboration.Mode)
}
return nil
}
@ -206,7 +229,7 @@ func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[int6
// except the team whose ID is given. It is used to assign a team ID when
// remove repository from that team.
func (repo *Repository) recalculateTeamAccesses(e Engine, ignTeamID int64) (err error) {
accessMap := make(map[int64]AccessMode, 20)
accessMap := make(map[int64]*userAccess, 20)
if err = repo.getOwner(e); err != nil {
return err
@ -239,7 +262,7 @@ func (repo *Repository) recalculateTeamAccesses(e Engine, ignTeamID int64) (err
return fmt.Errorf("getMembers '%d': %v", t.ID, err)
}
for _, m := range t.Members {
accessMap[m.ID] = maxAccessMode(accessMap[m.ID], t.Authorize)
updateUserAccess(accessMap, m, t.Authorize)
}
}
@ -300,7 +323,7 @@ func (repo *Repository) recalculateAccesses(e Engine) error {
return repo.recalculateTeamAccesses(e, 0)
}
accessMap := make(map[int64]AccessMode, 20)
accessMap := make(map[int64]*userAccess, 20)
if err := repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
}