fix: Dockerfile should re-use bindata files when possible (#8176)

Reviewed-on: https://codeberg.org/forgejo/forgejo/pulls/8176
Reviewed-by: Michael Kriese <michael.kriese@gmx.de>
Reviewed-by: Gusted <gusted@noreply.codeberg.org>
This commit is contained in:
Earl Warren 2025-06-13 21:59:56 +02:00
commit 35e051aaee
5 changed files with 29 additions and 18 deletions

View file

@ -37,13 +37,9 @@ coverage.all
coverage/
cpu.out
/modules/migration/bindata.go
/modules/migration/bindata.go.hash
/modules/options/bindata.go
/modules/options/bindata.go.hash
/modules/public/bindata.go
/modules/public/bindata.go.hash
/modules/templates/bindata.go
/modules/templates/bindata.go.hash
*.db

View file

@ -33,10 +33,10 @@ RUN apk --no-cache add build-base git nodejs npm
COPY . ${GOPATH}/src/forgejo.org
WORKDIR ${GOPATH}/src/forgejo.org
RUN make clean
RUN make clean-no-bindata
RUN make frontend
RUN go build contrib/environment-to-ini/environment-to-ini.go && xx-verify environment-to-ini
RUN LDFLAGS="-buildid=" make RELEASE_VERSION=$RELEASE_VERSION GOFLAGS="-trimpath" go-check generate-backend static-executable && xx-verify gitea
RUN LDFLAGS="-buildid=" make FORGEJO_GENERATE_SKIP_HASH=true RELEASE_VERSION=$RELEASE_VERSION GOFLAGS="-trimpath" go-check generate-backend static-executable && xx-verify gitea
# Copy local files
COPY docker/root /tmp/local

View file

@ -33,10 +33,10 @@ RUN apk --no-cache add build-base git nodejs npm
COPY . ${GOPATH}/src/forgejo.org
WORKDIR ${GOPATH}/src/forgejo.org
RUN make clean
RUN make clean-no-bindata
RUN make frontend
RUN go build contrib/environment-to-ini/environment-to-ini.go && xx-verify environment-to-ini
RUN make RELEASE_VERSION=$RELEASE_VERSION go-check generate-backend static-executable && xx-verify gitea
RUN make FORGEJO_GENERATE_SKIP_HASH=true RELEASE_VERSION=$RELEASE_VERSION go-check generate-backend static-executable && xx-verify gitea
# Copy local files
COPY docker/rootless /tmp/local

View file

@ -129,7 +129,7 @@ WEBPACK_CONFIGS := webpack.config.js tailwind.config.js
WEBPACK_DEST := public/assets/js/index.js public/assets/css/index.css
WEBPACK_DEST_ENTRIES := public/assets/js public/assets/css public/assets/fonts
BINDATA_DEST := modules/public/bindata.go modules/options/bindata.go modules/templates/bindata.go
BINDATA_DEST := modules/migration/bindata.go modules/public/bindata.go modules/options/bindata.go modules/templates/bindata.go
BINDATA_HASH := $(addsuffix .hash,$(BINDATA_DEST))
GENERATED_GO_DEST := modules/charset/invisible_gen.go modules/charset/ambiguous_gen.go
@ -325,8 +325,12 @@ clean-all: clean
rm -rf $(WEBPACK_DEST_ENTRIES) node_modules
.PHONY: clean
clean:
rm -rf $(EXECUTABLE) $(DIST) $(BINDATA_DEST) $(BINDATA_HASH) \
clean: clean-no-bindata
rm -rf $(BINDATA_DEST) $(BINDATA_HASH)
.PHONY: clean-no-bindata
clean-no-bindata:
rm -rf $(EXECUTABLE) $(DIST) \
integrations*.test \
e2e*.test \
tests/integration/gitea-integration-* \

View file

@ -22,12 +22,19 @@ import (
"github.com/klauspost/compress/zstd"
)
func needsUpdate(dir, filename string) (bool, []byte) {
needRegen := false
func fileExists(filename string) bool {
_, err := os.Stat(filename)
if err != nil {
needRegen = true
if err == nil {
return true
}
if os.IsNotExist(err) {
return false
}
panic(err)
}
func needsUpdate(dir, filename string) (bool, []byte) {
needRegen := !fileExists(filename)
oldHash, err := os.ReadFile(filename + ".hash")
if err != nil {
@ -73,10 +80,14 @@ func main() {
useGlobalModTime, _ = strconv.ParseBool(os.Args[4])
}
update, newHash := needsUpdate(dir, filename)
if os.Getenv("FORGEJO_GENERATE_SKIP_HASH") == "true" && fileExists(filename) {
fmt.Printf("bindata %s already exists and FORGEJO_GENERATE_SKIP_HASH=true\n", packageName)
return
}
update, newHash := needsUpdate(dir, filename)
if !update {
fmt.Printf("bindata for %s already up-to-date\n", packageName)
fmt.Printf("bindata %s already exists and the checksum is a match\n", packageName)
return
}
@ -113,7 +124,7 @@ type direntry struct {
}
func generate(fsRoot fs.FS, packageName string, globalTime bool, output io.Writer) error {
enc, err := zstd.NewWriter(nil, zstd.WithLowerEncoderMem(true))
enc, err := zstd.NewWriter(nil, zstd.WithEncoderLevel(zstd.SpeedBestCompression))
if err != nil {
return err
}