Refactor locale number (#24134)

Before, the `GiteaLocaleNumber.js` was just written as a a drop-in
replacement for old `js-pretty-number`.

Actually, we can use Golang's `text` package to format.

This PR partially completes the TODOs in `GiteaLocaleNumber.js`:

> if we have complete backend locale support (eg: Golang "x/text"
package), we can drop this component.
> tooltip: only 2 usages of this, we can replace it with Golang's
"x/text/number" package in the future.

This PR also helps #24131

Screenshots:

<details>

![image](https://user-images.githubusercontent.com/2114189/232179420-b1b9974b-9d96-4408-b209-b80182c8b359.png)


![image](https://user-images.githubusercontent.com/2114189/232179416-14f36aa0-3f3e-4ac9-b366-7bd3a4464a11.png)

</details>
This commit is contained in:
wxiaoguang 2023-04-17 11:37:23 +08:00 committed by GitHub
parent be7cd73439
commit 7681d582cd
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19 changed files with 118 additions and 106 deletions

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@ -15,17 +15,20 @@ import (
"code.gitea.io/gitea/modules/translation/i18n"
"golang.org/x/text/language"
"golang.org/x/text/message"
"golang.org/x/text/number"
)
type contextKey struct{}
var ContextKey interface{} = &contextKey{}
var ContextKey any = &contextKey{}
// Locale represents an interface to translation
type Locale interface {
Language() string
Tr(string, ...interface{}) string
TrN(cnt interface{}, key1, keyN string, args ...interface{}) string
Tr(string, ...any) string
TrN(cnt any, key1, keyN string, args ...any) string
PrettyNumber(v any) string
}
// LangType represents a lang type
@ -135,6 +138,7 @@ func Match(tags ...language.Tag) language.Tag {
type locale struct {
i18n.Locale
Lang, LangName string // these fields are used directly in templates: .i18n.Lang
msgPrinter *message.Printer
}
// NewLocale return a locale
@ -147,13 +151,24 @@ func NewLocale(lang string) Locale {
langName := "unknown"
if l, ok := allLangMap[lang]; ok {
langName = l.Name
} else if len(setting.Langs) > 0 {
lang = setting.Langs[0]
langName = setting.Names[0]
}
i18nLocale, _ := i18n.GetLocale(lang)
return &locale{
l := &locale{
Locale: i18nLocale,
Lang: lang,
LangName: langName,
}
if langTag, err := language.Parse(lang); err != nil {
log.Error("Failed to parse language tag from name %q: %v", l.Lang, err)
l.msgPrinter = message.NewPrinter(language.English)
} else {
l.msgPrinter = message.NewPrinter(langTag)
}
return l
}
func (l *locale) Language() string {
@ -199,7 +214,7 @@ var trNLangRules = map[string]func(int64) int{
}
// TrN returns translated message for plural text translation
func (l *locale) TrN(cnt interface{}, key1, keyN string, args ...interface{}) string {
func (l *locale) TrN(cnt any, key1, keyN string, args ...any) string {
var c int64
if t, ok := cnt.(int); ok {
c = int64(t)
@ -223,3 +238,8 @@ func (l *locale) TrN(cnt interface{}, key1, keyN string, args ...interface{}) st
}
return l.Tr(keyN, args...)
}
func (l *locale) PrettyNumber(v any) string {
// TODO: this mechanism is not good enough, the complete solution is to switch the translation system to ICU message format
return l.msgPrinter.Sprintf("%v", number.Decimal(v))
}