Use vendored go-swagger (#8087)

* Use vendored go-swagger

* vendor go-swagger

* revert un wanteed change

* remove un-needed GO111MODULE

* Update Makefile

Co-Authored-By: techknowlogick <matti@mdranta.net>
This commit is contained in:
Antoine GIRARD 2019-09-04 21:53:54 +02:00 committed by Lauris BH
parent 4cb1bdddc8
commit 9fe4437bda
686 changed files with 143379 additions and 17 deletions

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vendor/golang.org/x/tools/go/packages/doc.go generated vendored Normal file
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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
/*
Package packages loads Go packages for inspection and analysis.
The Load function takes as input a list of patterns and return a list of Package
structs describing individual packages matched by those patterns.
The LoadMode controls the amount of detail in the loaded packages.
Load passes most patterns directly to the underlying build tool,
but all patterns with the prefix "query=", where query is a
non-empty string of letters from [a-z], are reserved and may be
interpreted as query operators.
Two query operators are currently supported: "file" and "pattern".
The query "file=path/to/file.go" matches the package or packages enclosing
the Go source file path/to/file.go. For example "file=~/go/src/fmt/print.go"
might return the packages "fmt" and "fmt [fmt.test]".
The query "pattern=string" causes "string" to be passed directly to
the underlying build tool. In most cases this is unnecessary,
but an application can use Load("pattern=" + x) as an escaping mechanism
to ensure that x is not interpreted as a query operator if it contains '='.
All other query operators are reserved for future use and currently
cause Load to report an error.
The Package struct provides basic information about the package, including
- ID, a unique identifier for the package in the returned set;
- GoFiles, the names of the package's Go source files;
- Imports, a map from source import strings to the Packages they name;
- Types, the type information for the package's exported symbols;
- Syntax, the parsed syntax trees for the package's source code; and
- TypeInfo, the result of a complete type-check of the package syntax trees.
(See the documentation for type Package for the complete list of fields
and more detailed descriptions.)
For example,
Load(nil, "bytes", "unicode...")
returns four Package structs describing the standard library packages
bytes, unicode, unicode/utf16, and unicode/utf8. Note that one pattern
can match multiple packages and that a package might be matched by
multiple patterns: in general it is not possible to determine which
packages correspond to which patterns.
Note that the list returned by Load contains only the packages matched
by the patterns. Their dependencies can be found by walking the import
graph using the Imports fields.
The Load function can be configured by passing a pointer to a Config as
the first argument. A nil Config is equivalent to the zero Config, which
causes Load to run in LoadFiles mode, collecting minimal information.
See the documentation for type Config for details.
As noted earlier, the Config.Mode controls the amount of detail
reported about the loaded packages, with each mode returning all the data of the
previous mode with some extra added. See the documentation for type LoadMode
for details.
Most tools should pass their command-line arguments (after any flags)
uninterpreted to the loader, so that the loader can interpret them
according to the conventions of the underlying build system.
See the Example function for typical usage.
*/
package packages // import "golang.org/x/tools/go/packages"
/*
Motivation and design considerations
The new package's design solves problems addressed by two existing
packages: go/build, which locates and describes packages, and
golang.org/x/tools/go/loader, which loads, parses and type-checks them.
The go/build.Package structure encodes too much of the 'go build' way
of organizing projects, leaving us in need of a data type that describes a
package of Go source code independent of the underlying build system.
We wanted something that works equally well with go build and vgo, and
also other build systems such as Bazel and Blaze, making it possible to
construct analysis tools that work in all these environments.
Tools such as errcheck and staticcheck were essentially unavailable to
the Go community at Google, and some of Google's internal tools for Go
are unavailable externally.
This new package provides a uniform way to obtain package metadata by
querying each of these build systems, optionally supporting their
preferred command-line notations for packages, so that tools integrate
neatly with users' build environments. The Metadata query function
executes an external query tool appropriate to the current workspace.
Loading packages always returns the complete import graph "all the way down",
even if all you want is information about a single package, because the query
mechanisms of all the build systems we currently support ({go,vgo} list, and
blaze/bazel aspect-based query) cannot provide detailed information
about one package without visiting all its dependencies too, so there is
no additional asymptotic cost to providing transitive information.
(This property might not be true of a hypothetical 5th build system.)
In calls to TypeCheck, all initial packages, and any package that
transitively depends on one of them, must be loaded from source.
Consider A->B->C->D->E: if A,C are initial, A,B,C must be loaded from
source; D may be loaded from export data, and E may not be loaded at all
(though it's possible that D's export data mentions it, so a
types.Package may be created for it and exposed.)
The old loader had a feature to suppress type-checking of function
bodies on a per-package basis, primarily intended to reduce the work of
obtaining type information for imported packages. Now that imports are
satisfied by export data, the optimization no longer seems necessary.
Despite some early attempts, the old loader did not exploit export data,
instead always using the equivalent of WholeProgram mode. This was due
to the complexity of mixing source and export data packages (now
resolved by the upward traversal mentioned above), and because export data
files were nearly always missing or stale. Now that 'go build' supports
caching, all the underlying build systems can guarantee to produce
export data in a reasonable (amortized) time.
Test "main" packages synthesized by the build system are now reported as
first-class packages, avoiding the need for clients (such as go/ssa) to
reinvent this generation logic.
One way in which go/packages is simpler than the old loader is in its
treatment of in-package tests. In-package tests are packages that
consist of all the files of the library under test, plus the test files.
The old loader constructed in-package tests by a two-phase process of
mutation called "augmentation": first it would construct and type check
all the ordinary library packages and type-check the packages that
depend on them; then it would add more (test) files to the package and
type-check again. This two-phase approach had four major problems:
1) in processing the tests, the loader modified the library package,
leaving no way for a client application to see both the test
package and the library package; one would mutate into the other.
2) because test files can declare additional methods on types defined in
the library portion of the package, the dispatch of method calls in
the library portion was affected by the presence of the test files.
This should have been a clue that the packages were logically
different.
3) this model of "augmentation" assumed at most one in-package test
per library package, which is true of projects using 'go build',
but not other build systems.
4) because of the two-phase nature of test processing, all packages that
import the library package had to be processed before augmentation,
forcing a "one-shot" API and preventing the client from calling Load
in several times in sequence as is now possible in WholeProgram mode.
(TypeCheck mode has a similar one-shot restriction for a different reason.)
Early drafts of this package supported "multi-shot" operation.
Although it allowed clients to make a sequence of calls (or concurrent
calls) to Load, building up the graph of Packages incrementally,
it was of marginal value: it complicated the API
(since it allowed some options to vary across calls but not others),
it complicated the implementation,
it cannot be made to work in Types mode, as explained above,
and it was less efficient than making one combined call (when this is possible).
Among the clients we have inspected, none made multiple calls to load
but could not be easily and satisfactorily modified to make only a single call.
However, applications changes may be required.
For example, the ssadump command loads the user-specified packages
and in addition the runtime package. It is tempting to simply append
"runtime" to the user-provided list, but that does not work if the user
specified an ad-hoc package such as [a.go b.go].
Instead, ssadump no longer requests the runtime package,
but seeks it among the dependencies of the user-specified packages,
and emits an error if it is not found.
Overlays: The Overlay field in the Config allows providing alternate contents
for Go source files, by providing a mapping from file path to contents.
go/packages will pull in new imports added in overlay files when go/packages
is run in LoadImports mode or greater.
Overlay support for the go list driver isn't complete yet: if the file doesn't
exist on disk, it will only be recognized in an overlay if it is a non-test file
and the package would be reported even without the overlay.
Questions & Tasks
- Add GOARCH/GOOS?
They are not portable concepts, but could be made portable.
Our goal has been to allow users to express themselves using the conventions
of the underlying build system: if the build system honors GOARCH
during a build and during a metadata query, then so should
applications built atop that query mechanism.
Conversely, if the target architecture of the build is determined by
command-line flags, the application can pass the relevant
flags through to the build system using a command such as:
myapp -query_flag="--cpu=amd64" -query_flag="--os=darwin"
However, this approach is low-level, unwieldy, and non-portable.
GOOS and GOARCH seem important enough to warrant a dedicated option.
- How should we handle partial failures such as a mixture of good and
malformed patterns, existing and non-existent packages, successful and
failed builds, import failures, import cycles, and so on, in a call to
Load?
- Support bazel, blaze, and go1.10 list, not just go1.11 list.
- Handle (and test) various partial success cases, e.g.
a mixture of good packages and:
invalid patterns
nonexistent packages
empty packages
packages with malformed package or import declarations
unreadable files
import cycles
other parse errors
type errors
Make sure we record errors at the correct place in the graph.
- Missing packages among initial arguments are not reported.
Return bogus packages for them, like golist does.
- "undeclared name" errors (for example) are reported out of source file
order. I suspect this is due to the breadth-first resolution now used
by go/types. Is that a bug? Discuss with gri.
*/

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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file enables an external tool to intercept package requests.
// If the tool is present then its results are used in preference to
// the go list command.
package packages
import (
"bytes"
"encoding/json"
"fmt"
"os/exec"
"strings"
)
// The Driver Protocol
//
// The driver, given the inputs to a call to Load, returns metadata about the packages specified.
// This allows for different build systems to support go/packages by telling go/packages how the
// packages' source is organized.
// The driver is a binary, either specified by the GOPACKAGESDRIVER environment variable or in
// the path as gopackagesdriver. It's given the inputs to load in its argv. See the package
// documentation in doc.go for the full description of the patterns that need to be supported.
// A driver receives as a JSON-serialized driverRequest struct in standard input and will
// produce a JSON-serialized driverResponse (see definition in packages.go) in its standard output.
// driverRequest is used to provide the portion of Load's Config that is needed by a driver.
type driverRequest struct {
Mode LoadMode `json:"mode"`
// Env specifies the environment the underlying build system should be run in.
Env []string `json:"env"`
// BuildFlags are flags that should be passed to the underlying build system.
BuildFlags []string `json:"build_flags"`
// Tests specifies whether the patterns should also return test packages.
Tests bool `json:"tests"`
// Overlay maps file paths (relative to the driver's working directory) to the byte contents
// of overlay files.
Overlay map[string][]byte `json:"overlay"`
}
// findExternalDriver returns the file path of a tool that supplies
// the build system package structure, or "" if not found."
// If GOPACKAGESDRIVER is set in the environment findExternalTool returns its
// value, otherwise it searches for a binary named gopackagesdriver on the PATH.
func findExternalDriver(cfg *Config) driver {
const toolPrefix = "GOPACKAGESDRIVER="
tool := ""
for _, env := range cfg.Env {
if val := strings.TrimPrefix(env, toolPrefix); val != env {
tool = val
}
}
if tool != "" && tool == "off" {
return nil
}
if tool == "" {
var err error
tool, err = exec.LookPath("gopackagesdriver")
if err != nil {
return nil
}
}
return func(cfg *Config, words ...string) (*driverResponse, error) {
req, err := json.Marshal(driverRequest{
Mode: cfg.Mode,
Env: cfg.Env,
BuildFlags: cfg.BuildFlags,
Tests: cfg.Tests,
Overlay: cfg.Overlay,
})
if err != nil {
return nil, fmt.Errorf("failed to encode message to driver tool: %v", err)
}
buf := new(bytes.Buffer)
cmd := exec.CommandContext(cfg.Context, tool, words...)
cmd.Dir = cfg.Dir
cmd.Env = cfg.Env
cmd.Stdin = bytes.NewReader(req)
cmd.Stdout = buf
cmd.Stderr = new(bytes.Buffer)
if err := cmd.Run(); err != nil {
return nil, fmt.Errorf("%v: %v: %s", tool, err, cmd.Stderr)
}
var response driverResponse
if err := json.Unmarshal(buf.Bytes(), &response); err != nil {
return nil, err
}
return &response, nil
}
}

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package packages
import (
"bytes"
"encoding/json"
"fmt"
"go/parser"
"go/token"
"path"
"path/filepath"
"strconv"
"strings"
)
// processGolistOverlay provides rudimentary support for adding
// files that don't exist on disk to an overlay. The results can be
// sometimes incorrect.
// TODO(matloob): Handle unsupported cases, including the following:
// - determining the correct package to add given a new import path
func processGolistOverlay(cfg *Config, response *responseDeduper, rootDirs func() *goInfo) (modifiedPkgs, needPkgs []string, err error) {
havePkgs := make(map[string]string) // importPath -> non-test package ID
needPkgsSet := make(map[string]bool)
modifiedPkgsSet := make(map[string]bool)
for _, pkg := range response.dr.Packages {
// This is an approximation of import path to id. This can be
// wrong for tests, vendored packages, and a number of other cases.
havePkgs[pkg.PkgPath] = pkg.ID
}
// If no new imports are added, it is safe to avoid loading any needPkgs.
// Otherwise, it's hard to tell which package is actually being loaded
// (due to vendoring) and whether any modified package will show up
// in the transitive set of dependencies (because new imports are added,
// potentially modifying the transitive set of dependencies).
var overlayAddsImports bool
for opath, contents := range cfg.Overlay {
base := filepath.Base(opath)
dir := filepath.Dir(opath)
var pkg *Package
var testVariantOf *Package // if opath is a test file, this is the package it is testing
var fileExists bool
isTest := strings.HasSuffix(opath, "_test.go")
pkgName, ok := extractPackageName(opath, contents)
if !ok {
// Don't bother adding a file that doesn't even have a parsable package statement
// to the overlay.
continue
}
nextPackage:
for _, p := range response.dr.Packages {
if pkgName != p.Name && p.ID != "command-line-arguments" {
continue
}
for _, f := range p.GoFiles {
if !sameFile(filepath.Dir(f), dir) {
continue
}
if isTest && !hasTestFiles(p) {
// TODO(matloob): Are there packages other than the 'production' variant
// of a package that this can match? This shouldn't match the test main package
// because the file is generated in another directory.
testVariantOf = p
continue nextPackage
}
pkg = p
if filepath.Base(f) == base {
fileExists = true
}
}
}
// The overlay could have included an entirely new package.
if pkg == nil {
// Try to find the module or gopath dir the file is contained in.
// Then for modules, add the module opath to the beginning.
var pkgPath string
for rdir, rpath := range rootDirs().rootDirs {
// TODO(matloob): This doesn't properly handle symlinks.
r, err := filepath.Rel(rdir, dir)
if err != nil {
continue
}
pkgPath = filepath.ToSlash(r)
if rpath != "" {
pkgPath = path.Join(rpath, pkgPath)
}
// We only create one new package even it can belong in multiple modules or GOPATH entries.
// This is okay because tools (such as the LSP) that use overlays will recompute the overlay
// once the file is saved, and golist will do the right thing.
// TODO(matloob): Implement module tiebreaking?
break
}
if pkgPath == "" {
continue
}
isXTest := strings.HasSuffix(pkgName, "_test")
if isXTest {
pkgPath += "_test"
}
id := pkgPath
if isTest && !isXTest {
id = fmt.Sprintf("%s [%s.test]", pkgPath, pkgPath)
}
// Try to reclaim a package with the same id if it exists in the response.
for _, p := range response.dr.Packages {
if reclaimPackage(p, id, opath, contents) {
pkg = p
break
}
}
// Otherwise, create a new package
if pkg == nil {
pkg = &Package{PkgPath: pkgPath, ID: id, Name: pkgName, Imports: make(map[string]*Package)}
response.addPackage(pkg)
havePkgs[pkg.PkgPath] = id
// Add the production package's sources for a test variant.
if isTest && !isXTest && testVariantOf != nil {
pkg.GoFiles = append(pkg.GoFiles, testVariantOf.GoFiles...)
pkg.CompiledGoFiles = append(pkg.CompiledGoFiles, testVariantOf.CompiledGoFiles...)
}
}
}
if !fileExists {
pkg.GoFiles = append(pkg.GoFiles, opath)
// TODO(matloob): Adding the file to CompiledGoFiles can exhibit the wrong behavior
// if the file will be ignored due to its build tags.
pkg.CompiledGoFiles = append(pkg.CompiledGoFiles, opath)
modifiedPkgsSet[pkg.ID] = true
}
imports, err := extractImports(opath, contents)
if err != nil {
// Let the parser or type checker report errors later.
continue
}
for _, imp := range imports {
_, found := pkg.Imports[imp]
if !found {
overlayAddsImports = true
// TODO(matloob): Handle cases when the following block isn't correct.
// These include imports of test variants, imports of vendored packages, etc.
id, ok := havePkgs[imp]
if !ok {
id = imp
}
pkg.Imports[imp] = &Package{ID: id}
}
}
continue
}
// toPkgPath tries to guess the package path given the id.
// This isn't always correct -- it's certainly wrong for
// vendored packages' paths.
toPkgPath := func(id string) string {
// TODO(matloob): Handle vendor paths.
i := strings.IndexByte(id, ' ')
if i >= 0 {
return id[:i]
}
return id
}
// Do another pass now that new packages have been created to determine the
// set of missing packages.
for _, pkg := range response.dr.Packages {
for _, imp := range pkg.Imports {
pkgPath := toPkgPath(imp.ID)
if _, ok := havePkgs[pkgPath]; !ok {
needPkgsSet[pkgPath] = true
}
}
}
if overlayAddsImports {
needPkgs = make([]string, 0, len(needPkgsSet))
for pkg := range needPkgsSet {
needPkgs = append(needPkgs, pkg)
}
}
modifiedPkgs = make([]string, 0, len(modifiedPkgsSet))
for pkg := range modifiedPkgsSet {
modifiedPkgs = append(modifiedPkgs, pkg)
}
return modifiedPkgs, needPkgs, err
}
func hasTestFiles(p *Package) bool {
for _, f := range p.GoFiles {
if strings.HasSuffix(f, "_test.go") {
return true
}
}
return false
}
// determineRootDirs returns a mapping from directories code can be contained in to the
// corresponding import path prefixes of those directories.
// Its result is used to try to determine the import path for a package containing
// an overlay file.
func determineRootDirs(cfg *Config) map[string]string {
// Assume modules first:
out, err := invokeGo(cfg, "list", "-m", "-json", "all")
if err != nil {
return determineRootDirsGOPATH(cfg)
}
m := map[string]string{}
type jsonMod struct{ Path, Dir string }
for dec := json.NewDecoder(out); dec.More(); {
mod := new(jsonMod)
if err := dec.Decode(mod); err != nil {
return m // Give up and return an empty map. Package won't be found for overlay.
}
if mod.Dir != "" && mod.Path != "" {
// This is a valid module; add it to the map.
m[mod.Dir] = mod.Path
}
}
return m
}
func determineRootDirsGOPATH(cfg *Config) map[string]string {
m := map[string]string{}
out, err := invokeGo(cfg, "env", "GOPATH")
if err != nil {
// Could not determine root dir mapping. Everything is best-effort, so just return an empty map.
// When we try to find the import path for a directory, there will be no root-dir match and
// we'll give up.
return m
}
for _, p := range filepath.SplitList(string(bytes.TrimSpace(out.Bytes()))) {
m[filepath.Join(p, "src")] = ""
}
return m
}
func extractImports(filename string, contents []byte) ([]string, error) {
f, err := parser.ParseFile(token.NewFileSet(), filename, contents, parser.ImportsOnly) // TODO(matloob): reuse fileset?
if err != nil {
return nil, err
}
var res []string
for _, imp := range f.Imports {
quotedPath := imp.Path.Value
path, err := strconv.Unquote(quotedPath)
if err != nil {
return nil, err
}
res = append(res, path)
}
return res, nil
}
// reclaimPackage attempts to reuse a package that failed to load in an overlay.
//
// If the package has errors and has no Name, GoFiles, or Imports,
// then it's possible that it doesn't yet exist on disk.
func reclaimPackage(pkg *Package, id string, filename string, contents []byte) bool {
// TODO(rstambler): Check the message of the actual error?
// It differs between $GOPATH and module mode.
if pkg.ID != id {
return false
}
if len(pkg.Errors) != 1 {
return false
}
if pkg.Name != "" || pkg.ExportFile != "" {
return false
}
if len(pkg.GoFiles) > 0 || len(pkg.CompiledGoFiles) > 0 || len(pkg.OtherFiles) > 0 {
return false
}
if len(pkg.Imports) > 0 {
return false
}
pkgName, ok := extractPackageName(filename, contents)
if !ok {
return false
}
pkg.Name = pkgName
pkg.Errors = nil
return true
}
func extractPackageName(filename string, contents []byte) (string, bool) {
// TODO(rstambler): Check the message of the actual error?
// It differs between $GOPATH and module mode.
f, err := parser.ParseFile(token.NewFileSet(), filename, contents, parser.PackageClauseOnly) // TODO(matloob): reuse fileset?
if err != nil {
return "", false
}
return f.Name.Name, true
}

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package packages
import (
"fmt"
"os"
"sort"
)
// Visit visits all the packages in the import graph whose roots are
// pkgs, calling the optional pre function the first time each package
// is encountered (preorder), and the optional post function after a
// package's dependencies have been visited (postorder).
// The boolean result of pre(pkg) determines whether
// the imports of package pkg are visited.
func Visit(pkgs []*Package, pre func(*Package) bool, post func(*Package)) {
seen := make(map[*Package]bool)
var visit func(*Package)
visit = func(pkg *Package) {
if !seen[pkg] {
seen[pkg] = true
if pre == nil || pre(pkg) {
paths := make([]string, 0, len(pkg.Imports))
for path := range pkg.Imports {
paths = append(paths, path)
}
sort.Strings(paths) // Imports is a map, this makes visit stable
for _, path := range paths {
visit(pkg.Imports[path])
}
}
if post != nil {
post(pkg)
}
}
}
for _, pkg := range pkgs {
visit(pkg)
}
}
// PrintErrors prints to os.Stderr the accumulated errors of all
// packages in the import graph rooted at pkgs, dependencies first.
// PrintErrors returns the number of errors printed.
func PrintErrors(pkgs []*Package) int {
var n int
Visit(pkgs, nil, func(pkg *Package) {
for _, err := range pkg.Errors {
fmt.Fprintln(os.Stderr, err)
n++
}
})
return n
}