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Integrate public as bindata optionally (#293)
* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
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vendor/github.com/boltdb/bolt/README.md
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Bolt [](https://coveralls.io/r/boltdb/bolt?branch=master) [](https://godoc.org/github.com/boltdb/bolt) 
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====
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Bolt is a pure Go key/value store inspired by [Howard Chu's][hyc_symas]
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[LMDB project][lmdb]. The goal of the project is to provide a simple,
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fast, and reliable database for projects that don't require a full database
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server such as Postgres or MySQL.
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Since Bolt is meant to be used as such a low-level piece of functionality,
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simplicity is key. The API will be small and only focus on getting values
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and setting values. That's it.
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[hyc_symas]: https://twitter.com/hyc_symas
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[lmdb]: http://symas.com/mdb/
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## Project Status
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Bolt is stable and the API is fixed. Full unit test coverage and randomized
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black box testing are used to ensure database consistency and thread safety.
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Bolt is currently in high-load production environments serving databases as
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large as 1TB. Many companies such as Shopify and Heroku use Bolt-backed
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services every day.
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## Table of Contents
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- [Getting Started](#getting-started)
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- [Installing](#installing)
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- [Opening a database](#opening-a-database)
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- [Transactions](#transactions)
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- [Read-write transactions](#read-write-transactions)
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- [Read-only transactions](#read-only-transactions)
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- [Batch read-write transactions](#batch-read-write-transactions)
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- [Managing transactions manually](#managing-transactions-manually)
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- [Using buckets](#using-buckets)
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- [Using key/value pairs](#using-keyvalue-pairs)
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- [Autoincrementing integer for the bucket](#autoincrementing-integer-for-the-bucket)
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- [Iterating over keys](#iterating-over-keys)
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- [Prefix scans](#prefix-scans)
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- [Range scans](#range-scans)
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- [ForEach()](#foreach)
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- [Nested buckets](#nested-buckets)
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- [Database backups](#database-backups)
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- [Statistics](#statistics)
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- [Read-Only Mode](#read-only-mode)
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- [Mobile Use (iOS/Android)](#mobile-use-iosandroid)
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- [Resources](#resources)
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- [Comparison with other databases](#comparison-with-other-databases)
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- [Postgres, MySQL, & other relational databases](#postgres-mysql--other-relational-databases)
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- [LevelDB, RocksDB](#leveldb-rocksdb)
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- [LMDB](#lmdb)
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- [Caveats & Limitations](#caveats--limitations)
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- [Reading the Source](#reading-the-source)
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- [Other Projects Using Bolt](#other-projects-using-bolt)
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## Getting Started
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### Installing
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To start using Bolt, install Go and run `go get`:
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```sh
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$ go get github.com/boltdb/bolt/...
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```
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This will retrieve the library and install the `bolt` command line utility into
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your `$GOBIN` path.
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### Opening a database
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The top-level object in Bolt is a `DB`. It is represented as a single file on
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your disk and represents a consistent snapshot of your data.
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To open your database, simply use the `bolt.Open()` function:
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```go
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package main
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import (
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"log"
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"github.com/boltdb/bolt"
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)
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func main() {
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// Open the my.db data file in your current directory.
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// It will be created if it doesn't exist.
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db, err := bolt.Open("my.db", 0600, nil)
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if err != nil {
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log.Fatal(err)
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}
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defer db.Close()
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...
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}
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```
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Please note that Bolt obtains a file lock on the data file so multiple processes
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cannot open the same database at the same time. Opening an already open Bolt
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database will cause it to hang until the other process closes it. To prevent
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an indefinite wait you can pass a timeout option to the `Open()` function:
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```go
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db, err := bolt.Open("my.db", 0600, &bolt.Options{Timeout: 1 * time.Second})
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```
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### Transactions
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Bolt allows only one read-write transaction at a time but allows as many
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read-only transactions as you want at a time. Each transaction has a consistent
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view of the data as it existed when the transaction started.
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Individual transactions and all objects created from them (e.g. buckets, keys)
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are not thread safe. To work with data in multiple goroutines you must start
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a transaction for each one or use locking to ensure only one goroutine accesses
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a transaction at a time. Creating transaction from the `DB` is thread safe.
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|
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Read-only transactions and read-write transactions should not depend on one
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another and generally shouldn't be opened simultaneously in the same goroutine.
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This can cause a deadlock as the read-write transaction needs to periodically
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re-map the data file but it cannot do so while a read-only transaction is open.
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#### Read-write transactions
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To start a read-write transaction, you can use the `DB.Update()` function:
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|
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```go
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err := db.Update(func(tx *bolt.Tx) error {
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...
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return nil
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})
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```
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Inside the closure, you have a consistent view of the database. You commit the
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transaction by returning `nil` at the end. You can also rollback the transaction
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at any point by returning an error. All database operations are allowed inside
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a read-write transaction.
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|
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Always check the return error as it will report any disk failures that can cause
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your transaction to not complete. If you return an error within your closure
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it will be passed through.
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#### Read-only transactions
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To start a read-only transaction, you can use the `DB.View()` function:
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|
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```go
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err := db.View(func(tx *bolt.Tx) error {
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...
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return nil
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})
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```
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|
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You also get a consistent view of the database within this closure, however,
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no mutating operations are allowed within a read-only transaction. You can only
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retrieve buckets, retrieve values, and copy the database within a read-only
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transaction.
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|
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|
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#### Batch read-write transactions
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|
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Each `DB.Update()` waits for disk to commit the writes. This overhead
|
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can be minimized by combining multiple updates with the `DB.Batch()`
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function:
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|
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```go
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err := db.Batch(func(tx *bolt.Tx) error {
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...
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return nil
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})
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```
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Concurrent Batch calls are opportunistically combined into larger
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transactions. Batch is only useful when there are multiple goroutines
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calling it.
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|
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The trade-off is that `Batch` can call the given
|
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function multiple times, if parts of the transaction fail. The
|
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function must be idempotent and side effects must take effect only
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after a successful return from `DB.Batch()`.
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|
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For example: don't display messages from inside the function, instead
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set variables in the enclosing scope:
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|
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```go
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var id uint64
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err := db.Batch(func(tx *bolt.Tx) error {
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// Find last key in bucket, decode as bigendian uint64, increment
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// by one, encode back to []byte, and add new key.
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...
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id = newValue
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return nil
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})
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if err != nil {
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return ...
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}
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fmt.Println("Allocated ID %d", id)
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```
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|
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#### Managing transactions manually
|
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|
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The `DB.View()` and `DB.Update()` functions are wrappers around the `DB.Begin()`
|
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function. These helper functions will start the transaction, execute a function,
|
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and then safely close your transaction if an error is returned. This is the
|
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recommended way to use Bolt transactions.
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|
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However, sometimes you may want to manually start and end your transactions.
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You can use the `Tx.Begin()` function directly but **please** be sure to close
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the transaction.
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|
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```go
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// Start a writable transaction.
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tx, err := db.Begin(true)
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if err != nil {
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return err
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}
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defer tx.Rollback()
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|
||||
// Use the transaction...
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_, err := tx.CreateBucket([]byte("MyBucket"))
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if err != nil {
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return err
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}
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|
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// Commit the transaction and check for error.
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if err := tx.Commit(); err != nil {
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return err
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}
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```
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|
||||
The first argument to `DB.Begin()` is a boolean stating if the transaction
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should be writable.
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|
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|
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### Using buckets
|
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|
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Buckets are collections of key/value pairs within the database. All keys in a
|
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bucket must be unique. You can create a bucket using the `DB.CreateBucket()`
|
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function:
|
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|
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```go
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db.Update(func(tx *bolt.Tx) error {
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b, err := tx.CreateBucket([]byte("MyBucket"))
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if err != nil {
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return fmt.Errorf("create bucket: %s", err)
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}
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return nil
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})
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```
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|
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You can also create a bucket only if it doesn't exist by using the
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`Tx.CreateBucketIfNotExists()` function. It's a common pattern to call this
|
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function for all your top-level buckets after you open your database so you can
|
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guarantee that they exist for future transactions.
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|
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To delete a bucket, simply call the `Tx.DeleteBucket()` function.
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|
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### Using key/value pairs
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|
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To save a key/value pair to a bucket, use the `Bucket.Put()` function:
|
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|
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```go
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db.Update(func(tx *bolt.Tx) error {
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b := tx.Bucket([]byte("MyBucket"))
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err := b.Put([]byte("answer"), []byte("42"))
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return err
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})
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```
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|
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This will set the value of the `"answer"` key to `"42"` in the `MyBucket`
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bucket. To retrieve this value, we can use the `Bucket.Get()` function:
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```go
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db.View(func(tx *bolt.Tx) error {
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b := tx.Bucket([]byte("MyBucket"))
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v := b.Get([]byte("answer"))
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fmt.Printf("The answer is: %s\n", v)
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return nil
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})
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```
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The `Get()` function does not return an error because its operation is
|
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guaranteed to work (unless there is some kind of system failure). If the key
|
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exists then it will return its byte slice value. If it doesn't exist then it
|
||||
will return `nil`. It's important to note that you can have a zero-length value
|
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set to a key which is different than the key not existing.
|
||||
|
||||
Use the `Bucket.Delete()` function to delete a key from the bucket.
|
||||
|
||||
Please note that values returned from `Get()` are only valid while the
|
||||
transaction is open. If you need to use a value outside of the transaction
|
||||
then you must use `copy()` to copy it to another byte slice.
|
||||
|
||||
|
||||
### Autoincrementing integer for the bucket
|
||||
By using the `NextSequence()` function, you can let Bolt determine a sequence
|
||||
which can be used as the unique identifier for your key/value pairs. See the
|
||||
example below.
|
||||
|
||||
```go
|
||||
// CreateUser saves u to the store. The new user ID is set on u once the data is persisted.
|
||||
func (s *Store) CreateUser(u *User) error {
|
||||
return s.db.Update(func(tx *bolt.Tx) error {
|
||||
// Retrieve the users bucket.
|
||||
// This should be created when the DB is first opened.
|
||||
b := tx.Bucket([]byte("users"))
|
||||
|
||||
// Generate ID for the user.
|
||||
// This returns an error only if the Tx is closed or not writeable.
|
||||
// That can't happen in an Update() call so I ignore the error check.
|
||||
id, _ = b.NextSequence()
|
||||
u.ID = int(id)
|
||||
|
||||
// Marshal user data into bytes.
|
||||
buf, err := json.Marshal(u)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Persist bytes to users bucket.
|
||||
return b.Put(itob(u.ID), buf)
|
||||
})
|
||||
}
|
||||
|
||||
// itob returns an 8-byte big endian representation of v.
|
||||
func itob(v int) []byte {
|
||||
b := make([]byte, 8)
|
||||
binary.BigEndian.PutUint64(b, uint64(v))
|
||||
return b
|
||||
}
|
||||
|
||||
type User struct {
|
||||
ID int
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
### Iterating over keys
|
||||
|
||||
Bolt stores its keys in byte-sorted order within a bucket. This makes sequential
|
||||
iteration over these keys extremely fast. To iterate over keys we'll use a
|
||||
`Cursor`:
|
||||
|
||||
```go
|
||||
db.View(func(tx *bolt.Tx) error {
|
||||
// Assume bucket exists and has keys
|
||||
b := tx.Bucket([]byte("MyBucket"))
|
||||
|
||||
c := b.Cursor()
|
||||
|
||||
for k, v := c.First(); k != nil; k, v = c.Next() {
|
||||
fmt.Printf("key=%s, value=%s\n", k, v)
|
||||
}
|
||||
|
||||
return nil
|
||||
})
|
||||
```
|
||||
|
||||
The cursor allows you to move to a specific point in the list of keys and move
|
||||
forward or backward through the keys one at a time.
|
||||
|
||||
The following functions are available on the cursor:
|
||||
|
||||
```
|
||||
First() Move to the first key.
|
||||
Last() Move to the last key.
|
||||
Seek() Move to a specific key.
|
||||
Next() Move to the next key.
|
||||
Prev() Move to the previous key.
|
||||
```
|
||||
|
||||
Each of those functions has a return signature of `(key []byte, value []byte)`.
|
||||
When you have iterated to the end of the cursor then `Next()` will return a
|
||||
`nil` key. You must seek to a position using `First()`, `Last()`, or `Seek()`
|
||||
before calling `Next()` or `Prev()`. If you do not seek to a position then
|
||||
these functions will return a `nil` key.
|
||||
|
||||
During iteration, if the key is non-`nil` but the value is `nil`, that means
|
||||
the key refers to a bucket rather than a value. Use `Bucket.Bucket()` to
|
||||
access the sub-bucket.
|
||||
|
||||
|
||||
#### Prefix scans
|
||||
|
||||
To iterate over a key prefix, you can combine `Seek()` and `bytes.HasPrefix()`:
|
||||
|
||||
```go
|
||||
db.View(func(tx *bolt.Tx) error {
|
||||
// Assume bucket exists and has keys
|
||||
c := tx.Bucket([]byte("MyBucket")).Cursor()
|
||||
|
||||
prefix := []byte("1234")
|
||||
for k, v := c.Seek(prefix); bytes.HasPrefix(k, prefix); k, v = c.Next() {
|
||||
fmt.Printf("key=%s, value=%s\n", k, v)
|
||||
}
|
||||
|
||||
return nil
|
||||
})
|
||||
```
|
||||
|
||||
#### Range scans
|
||||
|
||||
Another common use case is scanning over a range such as a time range. If you
|
||||
use a sortable time encoding such as RFC3339 then you can query a specific
|
||||
date range like this:
|
||||
|
||||
```go
|
||||
db.View(func(tx *bolt.Tx) error {
|
||||
// Assume our events bucket exists and has RFC3339 encoded time keys.
|
||||
c := tx.Bucket([]byte("Events")).Cursor()
|
||||
|
||||
// Our time range spans the 90's decade.
|
||||
min := []byte("1990-01-01T00:00:00Z")
|
||||
max := []byte("2000-01-01T00:00:00Z")
|
||||
|
||||
// Iterate over the 90's.
|
||||
for k, v := c.Seek(min); k != nil && bytes.Compare(k, max) <= 0; k, v = c.Next() {
|
||||
fmt.Printf("%s: %s\n", k, v)
|
||||
}
|
||||
|
||||
return nil
|
||||
})
|
||||
```
|
||||
|
||||
Note that, while RFC3339 is sortable, the Golang implementation of RFC3339Nano does not use a fixed number of digits after the decimal point and is therefore not sortable.
|
||||
|
||||
|
||||
#### ForEach()
|
||||
|
||||
You can also use the function `ForEach()` if you know you'll be iterating over
|
||||
all the keys in a bucket:
|
||||
|
||||
```go
|
||||
db.View(func(tx *bolt.Tx) error {
|
||||
// Assume bucket exists and has keys
|
||||
b := tx.Bucket([]byte("MyBucket"))
|
||||
|
||||
b.ForEach(func(k, v []byte) error {
|
||||
fmt.Printf("key=%s, value=%s\n", k, v)
|
||||
return nil
|
||||
})
|
||||
return nil
|
||||
})
|
||||
```
|
||||
|
||||
|
||||
### Nested buckets
|
||||
|
||||
You can also store a bucket in a key to create nested buckets. The API is the
|
||||
same as the bucket management API on the `DB` object:
|
||||
|
||||
```go
|
||||
func (*Bucket) CreateBucket(key []byte) (*Bucket, error)
|
||||
func (*Bucket) CreateBucketIfNotExists(key []byte) (*Bucket, error)
|
||||
func (*Bucket) DeleteBucket(key []byte) error
|
||||
```
|
||||
|
||||
|
||||
### Database backups
|
||||
|
||||
Bolt is a single file so it's easy to backup. You can use the `Tx.WriteTo()`
|
||||
function to write a consistent view of the database to a writer. If you call
|
||||
this from a read-only transaction, it will perform a hot backup and not block
|
||||
your other database reads and writes.
|
||||
|
||||
By default, it will use a regular file handle which will utilize the operating
|
||||
system's page cache. See the [`Tx`](https://godoc.org/github.com/boltdb/bolt#Tx)
|
||||
documentation for information about optimizing for larger-than-RAM datasets.
|
||||
|
||||
One common use case is to backup over HTTP so you can use tools like `cURL` to
|
||||
do database backups:
|
||||
|
||||
```go
|
||||
func BackupHandleFunc(w http.ResponseWriter, req *http.Request) {
|
||||
err := db.View(func(tx *bolt.Tx) error {
|
||||
w.Header().Set("Content-Type", "application/octet-stream")
|
||||
w.Header().Set("Content-Disposition", `attachment; filename="my.db"`)
|
||||
w.Header().Set("Content-Length", strconv.Itoa(int(tx.Size())))
|
||||
_, err := tx.WriteTo(w)
|
||||
return err
|
||||
})
|
||||
if err != nil {
|
||||
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Then you can backup using this command:
|
||||
|
||||
```sh
|
||||
$ curl http://localhost/backup > my.db
|
||||
```
|
||||
|
||||
Or you can open your browser to `http://localhost/backup` and it will download
|
||||
automatically.
|
||||
|
||||
If you want to backup to another file you can use the `Tx.CopyFile()` helper
|
||||
function.
|
||||
|
||||
|
||||
### Statistics
|
||||
|
||||
The database keeps a running count of many of the internal operations it
|
||||
performs so you can better understand what's going on. By grabbing a snapshot
|
||||
of these stats at two points in time we can see what operations were performed
|
||||
in that time range.
|
||||
|
||||
For example, we could start a goroutine to log stats every 10 seconds:
|
||||
|
||||
```go
|
||||
go func() {
|
||||
// Grab the initial stats.
|
||||
prev := db.Stats()
|
||||
|
||||
for {
|
||||
// Wait for 10s.
|
||||
time.Sleep(10 * time.Second)
|
||||
|
||||
// Grab the current stats and diff them.
|
||||
stats := db.Stats()
|
||||
diff := stats.Sub(&prev)
|
||||
|
||||
// Encode stats to JSON and print to STDERR.
|
||||
json.NewEncoder(os.Stderr).Encode(diff)
|
||||
|
||||
// Save stats for the next loop.
|
||||
prev = stats
|
||||
}
|
||||
}()
|
||||
```
|
||||
|
||||
It's also useful to pipe these stats to a service such as statsd for monitoring
|
||||
or to provide an HTTP endpoint that will perform a fixed-length sample.
|
||||
|
||||
|
||||
### Read-Only Mode
|
||||
|
||||
Sometimes it is useful to create a shared, read-only Bolt database. To this,
|
||||
set the `Options.ReadOnly` flag when opening your database. Read-only mode
|
||||
uses a shared lock to allow multiple processes to read from the database but
|
||||
it will block any processes from opening the database in read-write mode.
|
||||
|
||||
```go
|
||||
db, err := bolt.Open("my.db", 0666, &bolt.Options{ReadOnly: true})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
```
|
||||
|
||||
### Mobile Use (iOS/Android)
|
||||
|
||||
Bolt is able to run on mobile devices by leveraging the binding feature of the
|
||||
[gomobile](https://github.com/golang/mobile) tool. Create a struct that will
|
||||
contain your database logic and a reference to a `*bolt.DB` with a initializing
|
||||
contstructor that takes in a filepath where the database file will be stored.
|
||||
Neither Android nor iOS require extra permissions or cleanup from using this method.
|
||||
|
||||
```go
|
||||
func NewBoltDB(filepath string) *BoltDB {
|
||||
db, err := bolt.Open(filepath+"/demo.db", 0600, nil)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
return &BoltDB{db}
|
||||
}
|
||||
|
||||
type BoltDB struct {
|
||||
db *bolt.DB
|
||||
...
|
||||
}
|
||||
|
||||
func (b *BoltDB) Path() string {
|
||||
return b.db.Path()
|
||||
}
|
||||
|
||||
func (b *BoltDB) Close() {
|
||||
b.db.Close()
|
||||
}
|
||||
```
|
||||
|
||||
Database logic should be defined as methods on this wrapper struct.
|
||||
|
||||
To initialize this struct from the native language (both platforms now sync
|
||||
their local storage to the cloud. These snippets disable that functionality for the
|
||||
database file):
|
||||
|
||||
#### Android
|
||||
|
||||
```java
|
||||
String path;
|
||||
if (android.os.Build.VERSION.SDK_INT >=android.os.Build.VERSION_CODES.LOLLIPOP){
|
||||
path = getNoBackupFilesDir().getAbsolutePath();
|
||||
} else{
|
||||
path = getFilesDir().getAbsolutePath();
|
||||
}
|
||||
Boltmobiledemo.BoltDB boltDB = Boltmobiledemo.NewBoltDB(path)
|
||||
```
|
||||
|
||||
#### iOS
|
||||
|
||||
```objc
|
||||
- (void)demo {
|
||||
NSString* path = [NSSearchPathForDirectoriesInDomains(NSLibraryDirectory,
|
||||
NSUserDomainMask,
|
||||
YES) objectAtIndex:0];
|
||||
GoBoltmobiledemoBoltDB * demo = GoBoltmobiledemoNewBoltDB(path);
|
||||
[self addSkipBackupAttributeToItemAtPath:demo.path];
|
||||
//Some DB Logic would go here
|
||||
[demo close];
|
||||
}
|
||||
|
||||
- (BOOL)addSkipBackupAttributeToItemAtPath:(NSString *) filePathString
|
||||
{
|
||||
NSURL* URL= [NSURL fileURLWithPath: filePathString];
|
||||
assert([[NSFileManager defaultManager] fileExistsAtPath: [URL path]]);
|
||||
|
||||
NSError *error = nil;
|
||||
BOOL success = [URL setResourceValue: [NSNumber numberWithBool: YES]
|
||||
forKey: NSURLIsExcludedFromBackupKey error: &error];
|
||||
if(!success){
|
||||
NSLog(@"Error excluding %@ from backup %@", [URL lastPathComponent], error);
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
## Resources
|
||||
|
||||
For more information on getting started with Bolt, check out the following articles:
|
||||
|
||||
* [Intro to BoltDB: Painless Performant Persistence](http://npf.io/2014/07/intro-to-boltdb-painless-performant-persistence/) by [Nate Finch](https://github.com/natefinch).
|
||||
* [Bolt -- an embedded key/value database for Go](https://www.progville.com/go/bolt-embedded-db-golang/) by Progville
|
||||
|
||||
|
||||
## Comparison with other databases
|
||||
|
||||
### Postgres, MySQL, & other relational databases
|
||||
|
||||
Relational databases structure data into rows and are only accessible through
|
||||
the use of SQL. This approach provides flexibility in how you store and query
|
||||
your data but also incurs overhead in parsing and planning SQL statements. Bolt
|
||||
accesses all data by a byte slice key. This makes Bolt fast to read and write
|
||||
data by key but provides no built-in support for joining values together.
|
||||
|
||||
Most relational databases (with the exception of SQLite) are standalone servers
|
||||
that run separately from your application. This gives your systems
|
||||
flexibility to connect multiple application servers to a single database
|
||||
server but also adds overhead in serializing and transporting data over the
|
||||
network. Bolt runs as a library included in your application so all data access
|
||||
has to go through your application's process. This brings data closer to your
|
||||
application but limits multi-process access to the data.
|
||||
|
||||
|
||||
### LevelDB, RocksDB
|
||||
|
||||
LevelDB and its derivatives (RocksDB, HyperLevelDB) are similar to Bolt in that
|
||||
they are libraries bundled into the application, however, their underlying
|
||||
structure is a log-structured merge-tree (LSM tree). An LSM tree optimizes
|
||||
random writes by using a write ahead log and multi-tiered, sorted files called
|
||||
SSTables. Bolt uses a B+tree internally and only a single file. Both approaches
|
||||
have trade-offs.
|
||||
|
||||
If you require a high random write throughput (>10,000 w/sec) or you need to use
|
||||
spinning disks then LevelDB could be a good choice. If your application is
|
||||
read-heavy or does a lot of range scans then Bolt could be a good choice.
|
||||
|
||||
One other important consideration is that LevelDB does not have transactions.
|
||||
It supports batch writing of key/values pairs and it supports read snapshots
|
||||
but it will not give you the ability to do a compare-and-swap operation safely.
|
||||
Bolt supports fully serializable ACID transactions.
|
||||
|
||||
|
||||
### LMDB
|
||||
|
||||
Bolt was originally a port of LMDB so it is architecturally similar. Both use
|
||||
a B+tree, have ACID semantics with fully serializable transactions, and support
|
||||
lock-free MVCC using a single writer and multiple readers.
|
||||
|
||||
The two projects have somewhat diverged. LMDB heavily focuses on raw performance
|
||||
while Bolt has focused on simplicity and ease of use. For example, LMDB allows
|
||||
several unsafe actions such as direct writes for the sake of performance. Bolt
|
||||
opts to disallow actions which can leave the database in a corrupted state. The
|
||||
only exception to this in Bolt is `DB.NoSync`.
|
||||
|
||||
There are also a few differences in API. LMDB requires a maximum mmap size when
|
||||
opening an `mdb_env` whereas Bolt will handle incremental mmap resizing
|
||||
automatically. LMDB overloads the getter and setter functions with multiple
|
||||
flags whereas Bolt splits these specialized cases into their own functions.
|
||||
|
||||
|
||||
## Caveats & Limitations
|
||||
|
||||
It's important to pick the right tool for the job and Bolt is no exception.
|
||||
Here are a few things to note when evaluating and using Bolt:
|
||||
|
||||
* Bolt is good for read intensive workloads. Sequential write performance is
|
||||
also fast but random writes can be slow. You can use `DB.Batch()` or add a
|
||||
write-ahead log to help mitigate this issue.
|
||||
|
||||
* Bolt uses a B+tree internally so there can be a lot of random page access.
|
||||
SSDs provide a significant performance boost over spinning disks.
|
||||
|
||||
* Try to avoid long running read transactions. Bolt uses copy-on-write so
|
||||
old pages cannot be reclaimed while an old transaction is using them.
|
||||
|
||||
* Byte slices returned from Bolt are only valid during a transaction. Once the
|
||||
transaction has been committed or rolled back then the memory they point to
|
||||
can be reused by a new page or can be unmapped from virtual memory and you'll
|
||||
see an `unexpected fault address` panic when accessing it.
|
||||
|
||||
* Be careful when using `Bucket.FillPercent`. Setting a high fill percent for
|
||||
buckets that have random inserts will cause your database to have very poor
|
||||
page utilization.
|
||||
|
||||
* Use larger buckets in general. Smaller buckets causes poor page utilization
|
||||
once they become larger than the page size (typically 4KB).
|
||||
|
||||
* Bulk loading a lot of random writes into a new bucket can be slow as the
|
||||
page will not split until the transaction is committed. Randomly inserting
|
||||
more than 100,000 key/value pairs into a single new bucket in a single
|
||||
transaction is not advised.
|
||||
|
||||
* Bolt uses a memory-mapped file so the underlying operating system handles the
|
||||
caching of the data. Typically, the OS will cache as much of the file as it
|
||||
can in memory and will release memory as needed to other processes. This means
|
||||
that Bolt can show very high memory usage when working with large databases.
|
||||
However, this is expected and the OS will release memory as needed. Bolt can
|
||||
handle databases much larger than the available physical RAM, provided its
|
||||
memory-map fits in the process virtual address space. It may be problematic
|
||||
on 32-bits systems.
|
||||
|
||||
* The data structures in the Bolt database are memory mapped so the data file
|
||||
will be endian specific. This means that you cannot copy a Bolt file from a
|
||||
little endian machine to a big endian machine and have it work. For most
|
||||
users this is not a concern since most modern CPUs are little endian.
|
||||
|
||||
* Because of the way pages are laid out on disk, Bolt cannot truncate data files
|
||||
and return free pages back to the disk. Instead, Bolt maintains a free list
|
||||
of unused pages within its data file. These free pages can be reused by later
|
||||
transactions. This works well for many use cases as databases generally tend
|
||||
to grow. However, it's important to note that deleting large chunks of data
|
||||
will not allow you to reclaim that space on disk.
|
||||
|
||||
For more information on page allocation, [see this comment][page-allocation].
|
||||
|
||||
[page-allocation]: https://github.com/boltdb/bolt/issues/308#issuecomment-74811638
|
||||
|
||||
|
||||
## Reading the Source
|
||||
|
||||
Bolt is a relatively small code base (<3KLOC) for an embedded, serializable,
|
||||
transactional key/value database so it can be a good starting point for people
|
||||
interested in how databases work.
|
||||
|
||||
The best places to start are the main entry points into Bolt:
|
||||
|
||||
- `Open()` - Initializes the reference to the database. It's responsible for
|
||||
creating the database if it doesn't exist, obtaining an exclusive lock on the
|
||||
file, reading the meta pages, & memory-mapping the file.
|
||||
|
||||
- `DB.Begin()` - Starts a read-only or read-write transaction depending on the
|
||||
value of the `writable` argument. This requires briefly obtaining the "meta"
|
||||
lock to keep track of open transactions. Only one read-write transaction can
|
||||
exist at a time so the "rwlock" is acquired during the life of a read-write
|
||||
transaction.
|
||||
|
||||
- `Bucket.Put()` - Writes a key/value pair into a bucket. After validating the
|
||||
arguments, a cursor is used to traverse the B+tree to the page and position
|
||||
where they key & value will be written. Once the position is found, the bucket
|
||||
materializes the underlying page and the page's parent pages into memory as
|
||||
"nodes". These nodes are where mutations occur during read-write transactions.
|
||||
These changes get flushed to disk during commit.
|
||||
|
||||
- `Bucket.Get()` - Retrieves a key/value pair from a bucket. This uses a cursor
|
||||
to move to the page & position of a key/value pair. During a read-only
|
||||
transaction, the key and value data is returned as a direct reference to the
|
||||
underlying mmap file so there's no allocation overhead. For read-write
|
||||
transactions, this data may reference the mmap file or one of the in-memory
|
||||
node values.
|
||||
|
||||
- `Cursor` - This object is simply for traversing the B+tree of on-disk pages
|
||||
or in-memory nodes. It can seek to a specific key, move to the first or last
|
||||
value, or it can move forward or backward. The cursor handles the movement up
|
||||
and down the B+tree transparently to the end user.
|
||||
|
||||
- `Tx.Commit()` - Converts the in-memory dirty nodes and the list of free pages
|
||||
into pages to be written to disk. Writing to disk then occurs in two phases.
|
||||
First, the dirty pages are written to disk and an `fsync()` occurs. Second, a
|
||||
new meta page with an incremented transaction ID is written and another
|
||||
`fsync()` occurs. This two phase write ensures that partially written data
|
||||
pages are ignored in the event of a crash since the meta page pointing to them
|
||||
is never written. Partially written meta pages are invalidated because they
|
||||
are written with a checksum.
|
||||
|
||||
If you have additional notes that could be helpful for others, please submit
|
||||
them via pull request.
|
||||
|
||||
|
||||
## Other Projects Using Bolt
|
||||
|
||||
Below is a list of public, open source projects that use Bolt:
|
||||
|
||||
* [Operation Go: A Routine Mission](http://gocode.io) - An online programming game for Golang using Bolt for user accounts and a leaderboard.
|
||||
* [Bazil](https://bazil.org/) - A file system that lets your data reside where it is most convenient for it to reside.
|
||||
* [DVID](https://github.com/janelia-flyem/dvid) - Added Bolt as optional storage engine and testing it against Basho-tuned leveldb.
|
||||
* [Skybox Analytics](https://github.com/skybox/skybox) - A standalone funnel analysis tool for web analytics.
|
||||
* [Scuttlebutt](https://github.com/benbjohnson/scuttlebutt) - Uses Bolt to store and process all Twitter mentions of GitHub projects.
|
||||
* [Wiki](https://github.com/peterhellberg/wiki) - A tiny wiki using Goji, BoltDB and Blackfriday.
|
||||
* [ChainStore](https://github.com/pressly/chainstore) - Simple key-value interface to a variety of storage engines organized as a chain of operations.
|
||||
* [MetricBase](https://github.com/msiebuhr/MetricBase) - Single-binary version of Graphite.
|
||||
* [Gitchain](https://github.com/gitchain/gitchain) - Decentralized, peer-to-peer Git repositories aka "Git meets Bitcoin".
|
||||
* [event-shuttle](https://github.com/sclasen/event-shuttle) - A Unix system service to collect and reliably deliver messages to Kafka.
|
||||
* [ipxed](https://github.com/kelseyhightower/ipxed) - Web interface and api for ipxed.
|
||||
* [BoltStore](https://github.com/yosssi/boltstore) - Session store using Bolt.
|
||||
* [photosite/session](https://godoc.org/bitbucket.org/kardianos/photosite/session) - Sessions for a photo viewing site.
|
||||
* [LedisDB](https://github.com/siddontang/ledisdb) - A high performance NoSQL, using Bolt as optional storage.
|
||||
* [ipLocator](https://github.com/AndreasBriese/ipLocator) - A fast ip-geo-location-server using bolt with bloom filters.
|
||||
* [cayley](https://github.com/google/cayley) - Cayley is an open-source graph database using Bolt as optional backend.
|
||||
* [bleve](http://www.blevesearch.com/) - A pure Go search engine similar to ElasticSearch that uses Bolt as the default storage backend.
|
||||
* [tentacool](https://github.com/optiflows/tentacool) - REST api server to manage system stuff (IP, DNS, Gateway...) on a linux server.
|
||||
* [SkyDB](https://github.com/skydb/sky) - Behavioral analytics database.
|
||||
* [Seaweed File System](https://github.com/chrislusf/seaweedfs) - Highly scalable distributed key~file system with O(1) disk read.
|
||||
* [InfluxDB](https://influxdata.com) - Scalable datastore for metrics, events, and real-time analytics.
|
||||
* [Freehold](http://tshannon.bitbucket.org/freehold/) - An open, secure, and lightweight platform for your files and data.
|
||||
* [Prometheus Annotation Server](https://github.com/oliver006/prom_annotation_server) - Annotation server for PromDash & Prometheus service monitoring system.
|
||||
* [Consul](https://github.com/hashicorp/consul) - Consul is service discovery and configuration made easy. Distributed, highly available, and datacenter-aware.
|
||||
* [Kala](https://github.com/ajvb/kala) - Kala is a modern job scheduler optimized to run on a single node. It is persistent, JSON over HTTP API, ISO 8601 duration notation, and dependent jobs.
|
||||
* [drive](https://github.com/odeke-em/drive) - drive is an unofficial Google Drive command line client for \*NIX operating systems.
|
||||
* [stow](https://github.com/djherbis/stow) - a persistence manager for objects
|
||||
backed by boltdb.
|
||||
* [buckets](https://github.com/joyrexus/buckets) - a bolt wrapper streamlining
|
||||
simple tx and key scans.
|
||||
* [mbuckets](https://github.com/abhigupta912/mbuckets) - A Bolt wrapper that allows easy operations on multi level (nested) buckets.
|
||||
* [Request Baskets](https://github.com/darklynx/request-baskets) - A web service to collect arbitrary HTTP requests and inspect them via REST API or simple web UI, similar to [RequestBin](http://requestb.in/) service
|
||||
* [Go Report Card](https://goreportcard.com/) - Go code quality report cards as a (free and open source) service.
|
||||
* [Boltdb Boilerplate](https://github.com/bobintornado/boltdb-boilerplate) - Boilerplate wrapper around bolt aiming to make simple calls one-liners.
|
||||
* [lru](https://github.com/crowdriff/lru) - Easy to use Bolt-backed Least-Recently-Used (LRU) read-through cache with chainable remote stores.
|
||||
* [Storm](https://github.com/asdine/storm) - A simple ORM around BoltDB.
|
||||
* [GoWebApp](https://github.com/josephspurrier/gowebapp) - A basic MVC web application in Go using BoltDB.
|
||||
|
||||
If you are using Bolt in a project please send a pull request to add it to the list.
|
Loading…
Add table
Add a link
Reference in a new issue