Integrate public as bindata optionally (#293)

* Dropped unused codekit config

* Integrated dynamic and static bindata for public

* Ignore public bindata

* Add a general generate make task

* Integrated flexible public assets into web command

* Updated vendoring, added all missiong govendor deps

* Made the linter happy with the bindata and dynamic code

* Moved public bindata definition to modules directory

* Ignoring the new bindata path now

* Updated to the new public modules import path

* Updated public bindata command and drop the new prefix
This commit is contained in:
Thomas Boerger 2016-11-29 17:26:36 +01:00 committed by Lunny Xiao
parent 4680c349dd
commit b6a95a8cb3
691 changed files with 305318 additions and 1272 deletions

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# go-bindata-assetfs
Serve embedded files from [jteeuwen/go-bindata](https://github.com/jteeuwen/go-bindata) with `net/http`.
[GoDoc](http://godoc.org/github.com/elazarl/go-bindata-assetfs)
### Installation
Install with
$ go get github.com/jteeuwen/go-bindata/...
$ go get github.com/elazarl/go-bindata-assetfs/...
### Creating embedded data
Usage is identical to [jteeuwen/go-bindata](https://github.com/jteeuwen/go-bindata) usage,
instead of running `go-bindata` run `go-bindata-assetfs`.
The tool will create a `bindata_assetfs.go` file, which contains the embedded data.
A typical use case is
$ go-bindata-assetfs data/...
### Using assetFS in your code
The generated file provides an `assetFS()` function that returns a `http.Filesystem`
wrapping the embedded files. What you usually want to do is:
http.Handle("/", http.FileServer(assetFS()))
This would run an HTTP server serving the embedded files.
## Without running binary tool
You can always just run the `go-bindata` tool, and then
use
import "github.com/elazarl/go-bindata-assetfs"
...
http.Handle("/",
http.FileServer(
&assetfs.AssetFS{Asset: Asset, AssetDir: AssetDir, AssetInfo: AssetInfo, Prefix: "data"}))
to serve files embedded from the `data` directory.