Add units to team (#947)

* add units to team

* fix lint

* finish team setting backend

* finished permission controll on routes

* fix import blank line

* add unit check on ssh/http pull and push and fix test failed

* fix fixtures data

* remove unused code
This commit is contained in:
Lunny Xiao 2017-05-18 22:54:24 +08:00 committed by GitHub
parent 5db5e16ab6
commit fd6034aaf2
18 changed files with 366 additions and 113 deletions

View file

@ -252,6 +252,25 @@ func renderFile(ctx *context.Context, entry *git.TreeEntry, treeLink, rawLink st
// Home render repository home page
func Home(ctx *context.Context) {
if len(ctx.Repo.Repository.Units) > 0 {
tp := ctx.Repo.Repository.Units[0].Type
if tp == models.UnitTypeCode {
renderCode(ctx)
return
}
unit, ok := models.Units[tp]
if ok {
ctx.Redirect(setting.AppSubURL + fmt.Sprintf("/%s%s",
ctx.Repo.Repository.FullName(), unit.URI))
return
}
}
ctx.Handle(404, "Home", fmt.Errorf(ctx.Tr("units.error.no_unit_allowed_repo")))
}
func renderCode(ctx *context.Context) {
ctx.Data["PageIsViewCode"] = true
if ctx.Repo.Repository.IsBare {