Simplify parameter types (#18006)

Remove repeated type declarations in function definitions.
This commit is contained in:
Gusted 2021-12-20 05:41:31 +01:00 committed by GitHub
parent 25677cdc5b
commit ff2fd08228
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GPG key ID: 4AEE18F83AFDEB23
59 changed files with 115 additions and 116 deletions

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@ -16,10 +16,10 @@ var (
blocks = []blockFunc{b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18, b19, b20, b21, b22, b23, b24, b25, b26, b27}
)
type blockFunc func(img *image.Paletted, x, y, size int, angle int)
type blockFunc func(img *image.Paletted, x, y, size, angle int)
// draw a polygon by points, and the polygon is rotated by angle.
func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) {
func drawBlock(img *image.Paletted, x, y, size, angle int, points []int) {
if angle != 0 {
m := size / 2
rotate(points, m, m, angle)
@ -41,7 +41,7 @@ func drawBlock(img *image.Paletted, x, y, size int, angle int, points []int) {
// | |
// | |
// --------
func b0(img *image.Paletted, x, y, size int, angle int) {}
func b0(img *image.Paletted, x, y, size, angle int) {}
// full-filled
//
@ -50,7 +50,7 @@ func b0(img *image.Paletted, x, y, size int, angle int) {}
// |######|
// |######|
// --------
func b1(img *image.Paletted, x, y, size int, angle int) {
func b1(img *image.Paletted, x, y, size, angle int) {
for i := x; i < x+size; i++ {
for j := y; j < y+size; j++ {
img.SetColorIndex(i, j, 1)
@ -65,7 +65,7 @@ func b1(img *image.Paletted, x, y, size int, angle int) {
// | #### |
// | |
// ----------
func b2(img *image.Paletted, x, y, size int, angle int) {
func b2(img *image.Paletted, x, y, size, angle int) {
l := size / 4
x += l
y += l
@ -88,7 +88,7 @@ func b2(img *image.Paletted, x, y, size int, angle int) {
// | ### |
// | # |
// ---------
func b3(img *image.Paletted, x, y, size int, angle int) {
func b3(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, 0, []int{
m, 0,
@ -108,7 +108,7 @@ func b3(img *image.Paletted, x, y, size int, angle int) {
// |## |
// |# |
// |------
func b4(img *image.Paletted, x, y, size int, angle int) {
func b4(img *image.Paletted, x, y, size, angle int) {
drawBlock(img, x, y, size, angle, []int{
0, 0,
size, 0,
@ -124,7 +124,7 @@ func b4(img *image.Paletted, x, y, size int, angle int) {
// | ### |
// | ##### |
// |#######|
func b5(img *image.Paletted, x, y, size int, angle int) {
func b5(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
m, 0,
@ -141,7 +141,7 @@ func b5(img *image.Paletted, x, y, size int, angle int) {
// |### |
// |### |
// --------
func b6(img *image.Paletted, x, y, size int, angle int) {
func b6(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
0, 0,
@ -160,7 +160,7 @@ func b6(img *image.Paletted, x, y, size int, angle int) {
// | #####|
// | ####|
// |--------
func b7(img *image.Paletted, x, y, size int, angle int) {
func b7(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
0, 0,
@ -181,7 +181,7 @@ func b7(img *image.Paletted, x, y, size int, angle int) {
// | ### ### |
// |#########|
// -----------
func b8(img *image.Paletted, x, y, size int, angle int) {
func b8(img *image.Paletted, x, y, size, angle int) {
m := size / 2
mm := m / 2
@ -219,7 +219,7 @@ func b8(img *image.Paletted, x, y, size int, angle int) {
// | #### |
// | # |
// ---------
func b9(img *image.Paletted, x, y, size int, angle int) {
func b9(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
0, 0,
@ -241,7 +241,7 @@ func b9(img *image.Paletted, x, y, size int, angle int) {
// |## |
// |# |
// ----------
func b10(img *image.Paletted, x, y, size int, angle int) {
func b10(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
m, 0,
@ -267,7 +267,7 @@ func b10(img *image.Paletted, x, y, size int, angle int) {
// | |
// | |
// ----------
func b11(img *image.Paletted, x, y, size int, angle int) {
func b11(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
0, 0,
@ -287,7 +287,7 @@ func b11(img *image.Paletted, x, y, size int, angle int) {
// | ##### |
// | # |
// -----------
func b12(img *image.Paletted, x, y, size int, angle int) {
func b12(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
0, m,
@ -306,7 +306,7 @@ func b12(img *image.Paletted, x, y, size int, angle int) {
// | ##### |
// |#########|
// -----------
func b13(img *image.Paletted, x, y, size int, angle int) {
func b13(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
m, m,
@ -325,7 +325,7 @@ func b13(img *image.Paletted, x, y, size int, angle int) {
// | |
// | |
// ---------
func b14(img *image.Paletted, x, y, size int, angle int) {
func b14(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
m, 0,
@ -344,7 +344,7 @@ func b14(img *image.Paletted, x, y, size int, angle int) {
// | |
// | |
// ----------
func b15(img *image.Paletted, x, y, size int, angle int) {
func b15(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
0, 0,
@ -364,7 +364,7 @@ func b15(img *image.Paletted, x, y, size int, angle int) {
// | ##### |
// |#######|
// ---------
func b16(img *image.Paletted, x, y, size int, angle int) {
func b16(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
m, 0,
@ -390,7 +390,7 @@ func b16(img *image.Paletted, x, y, size int, angle int) {
// | ##|
// | ##|
// ----------
func b17(img *image.Paletted, x, y, size int, angle int) {
func b17(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
@ -419,7 +419,7 @@ func b17(img *image.Paletted, x, y, size int, angle int) {
// |## |
// |# |
// ----------
func b18(img *image.Paletted, x, y, size int, angle int) {
func b18(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
@ -439,7 +439,7 @@ func b18(img *image.Paletted, x, y, size int, angle int) {
// |### ###|
// |########|
// ----------
func b19(img *image.Paletted, x, y, size int, angle int) {
func b19(img *image.Paletted, x, y, size, angle int) {
m := size / 2
drawBlock(img, x, y, size, angle, []int{
@ -480,7 +480,7 @@ func b19(img *image.Paletted, x, y, size int, angle int) {
// |## |
// |# |
// ----------
func b20(img *image.Paletted, x, y, size int, angle int) {
func b20(img *image.Paletted, x, y, size, angle int) {
m := size / 2
q := size / 4
@ -501,7 +501,7 @@ func b20(img *image.Paletted, x, y, size int, angle int) {
// |## |
// |# |
// ----------
func b21(img *image.Paletted, x, y, size int, angle int) {
func b21(img *image.Paletted, x, y, size, angle int) {
m := size / 2
q := size / 4
@ -529,7 +529,7 @@ func b21(img *image.Paletted, x, y, size int, angle int) {
// |## ##|
// |# #|
// ----------
func b22(img *image.Paletted, x, y, size int, angle int) {
func b22(img *image.Paletted, x, y, size, angle int) {
m := size / 2
q := size / 4
@ -557,7 +557,7 @@ func b22(img *image.Paletted, x, y, size int, angle int) {
// |## |
// |# |
// ----------
func b23(img *image.Paletted, x, y, size int, angle int) {
func b23(img *image.Paletted, x, y, size, angle int) {
m := size / 2
q := size / 4
@ -585,7 +585,7 @@ func b23(img *image.Paletted, x, y, size int, angle int) {
// |## ## |
// |# # |
// ----------
func b24(img *image.Paletted, x, y, size int, angle int) {
func b24(img *image.Paletted, x, y, size, angle int) {
m := size / 2
q := size / 4
@ -613,7 +613,7 @@ func b24(img *image.Paletted, x, y, size int, angle int) {
// |###### |
// |#### |
// ----------
func b25(img *image.Paletted, x, y, size int, angle int) {
func b25(img *image.Paletted, x, y, size, angle int) {
m := size / 2
q := size / 4
@ -641,7 +641,7 @@ func b25(img *image.Paletted, x, y, size int, angle int) {
// |### ###|
// |# #|
// ----------
func b26(img *image.Paletted, x, y, size int, angle int) {
func b26(img *image.Paletted, x, y, size, angle int) {
m := size / 2
q := size / 4
@ -683,7 +683,7 @@ func b26(img *image.Paletted, x, y, size int, angle int) {
// |### ##|
// |########|
// ----------
func b27(img *image.Paletted, x, y, size int, angle int) {
func b27(img *image.Paletted, x, y, size, angle int) {
m := size / 2
q := size / 4