mirror of
https://github.com/tun2proxy/tun2proxy.git
synced 2025-04-26 16:56:05 +00:00
Improve handling of half-open connections
This commit is contained in:
parent
6d9767db42
commit
0be39345a8
1 changed files with 115 additions and 87 deletions
202
src/tun2proxy.rs
202
src/tun2proxy.rs
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@ -8,6 +8,7 @@ use mio::unix::SourceFd;
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use mio::{Events, Interest, Poll, Token};
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use smoltcp::iface::{Config, Interface, SocketHandle, SocketSet};
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use smoltcp::phy::{Device, Medium, RxToken, TunTapInterface, TxToken};
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use smoltcp::socket::tcp::State;
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use smoltcp::socket::{tcp, udp};
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use smoltcp::time::Instant;
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use smoltcp::wire::{IpCidr, IpProtocol, Ipv4Packet, Ipv6Packet, TcpPacket, UdpPacket};
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@ -15,7 +16,7 @@ use std::collections::{HashMap, HashSet};
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use std::convert::{From, TryFrom};
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use std::io::{Read, Write};
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use std::net::Shutdown::Both;
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use std::net::{IpAddr, Ipv4Addr, Ipv6Addr, SocketAddr};
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use std::net::{IpAddr, Ipv4Addr, Ipv6Addr, Shutdown, SocketAddr};
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use std::os::unix::io::AsRawFd;
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use std::rc::Rc;
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use std::str::FromStr;
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@ -204,14 +205,15 @@ fn connection_tuple(frame: &[u8]) -> Option<(Connection, bool, usize, usize)> {
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}
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}
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const WRITE_CLOSED: u8 = 1;
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const SERVER_WRITE_CLOSED: u8 = 1;
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const CLIENT_WRITE_CLOSED: u8 = 2;
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struct ConnectionState {
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smoltcp_handle: SocketHandle,
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mio_stream: TcpStream,
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token: Token,
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handler: Box<dyn TcpProxy>,
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smoltcp_socket_state: u8,
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close_state: u8,
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}
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pub(crate) trait TcpProxy {
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@ -330,42 +332,75 @@ impl<'a> TunToProxy<'a> {
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None
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}
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fn tunsocket_read_and_forward(&mut self, connection: &Connection) -> Result<(), Error> {
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if let Some(state) = self.connections.get_mut(connection) {
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let closed = {
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fn check_change_close_state(&mut self, connection: &Connection) -> Result<(), Error> {
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let state = self
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.connections
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.get_mut(connection)
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.ok_or("connection does not exist")?;
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let mut closed_ends = 0;
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if (state.close_state & SERVER_WRITE_CLOSED) == SERVER_WRITE_CLOSED {
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//info!("Server write closed");
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let event = state.handler.peek_data(OutgoingDirection::ToClient);
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if event.buffer.is_empty() {
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//info!("Server write closed and consumed");
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let socket = self.sockets.get_mut::<tcp::Socket>(state.smoltcp_handle);
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let mut error = Ok(());
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while socket.can_recv() && error.is_ok() {
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socket.recv(|data| {
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let event = IncomingDataEvent {
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direction: IncomingDirection::FromClient,
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buffer: data,
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};
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error = state.handler.push_data(event);
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socket.close();
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closed_ends += 1;
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}
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}
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(data.len(), ())
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})?;
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}
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if (state.close_state & CLIENT_WRITE_CLOSED) == CLIENT_WRITE_CLOSED {
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//info!("Client write closed");
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let event = state.handler.peek_data(OutgoingDirection::ToServer);
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if event.buffer.is_empty() {
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//info!("Client write closed and consumed");
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_ = state.mio_stream.shutdown(Shutdown::Write);
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closed_ends += 1;
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}
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}
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match error {
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Ok(_) => socket.state() == tcp::State::CloseWait,
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Err(e) => {
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log::error!("{e}");
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true
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}
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}
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};
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if closed_ends == 2 {
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self.remove_connection(connection)?;
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}
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Ok(())
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}
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fn tunsocket_read_and_forward(&mut self, connection: &Connection) -> Result<(), Error> {
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// Scope for mutable borrow of self.
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{
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let state = self
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.connections
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.get_mut(connection)
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.ok_or("connection does not exist")?;
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let socket = self.sockets.get_mut::<tcp::Socket>(state.smoltcp_handle);
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let mut error = Ok(());
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while socket.can_recv() && error.is_ok() {
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socket.recv(|data| {
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let event = IncomingDataEvent {
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direction: IncomingDirection::FromClient,
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buffer: data,
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};
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error = state.handler.push_data(event);
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(data.len(), ())
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})?;
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}
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if !socket.may_recv()
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&& socket.state() != State::Listen
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&& socket.state() != State::SynSent
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&& socket.state() != State::SynReceived
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{
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// We cannot yet close the write end of the mio stream here because we may still
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// need to send data.
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state.close_state |= CLIENT_WRITE_CLOSED;
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}
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// Expect ACKs etc. from smoltcp sockets.
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self.expect_smoltcp_send()?;
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if closed {
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let e = "connection not exist";
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let connection_state = self.connections.get_mut(connection).ok_or(e)?;
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connection_state.mio_stream.shutdown(Both)?;
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self.remove_connection(connection)?;
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}
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}
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self.check_change_close_state(connection)?;
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Ok(())
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}
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@ -417,7 +452,7 @@ impl<'a> TunToProxy<'a> {
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mio_stream: client,
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token,
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handler,
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smoltcp_socket_state: 0,
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close_state: 0,
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};
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self.token_to_connection
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@ -491,6 +526,7 @@ impl<'a> TunToProxy<'a> {
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if let Some(state) = self.connections.get_mut(connection) {
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let event = state.handler.peek_data(OutgoingDirection::ToServer);
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if event.buffer.is_empty() {
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self.check_change_close_state(connection)?;
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return Ok(());
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}
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let result = state.mio_stream.write(event.buffer);
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@ -510,51 +546,52 @@ impl<'a> TunToProxy<'a> {
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}
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fn write_to_client(&mut self, token: Token, connection: &Connection) -> Result<(), Error> {
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loop {
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if let Some(state) = self.connections.get_mut(connection) {
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let socket_state = state.smoltcp_socket_state;
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let socket_handle = state.smoltcp_handle;
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let event = state.handler.peek_data(OutgoingDirection::ToClient);
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let buflen = event.buffer.len();
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let consumed;
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{
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let socket = self.sockets.get_mut::<tcp::Socket>(socket_handle);
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if socket.may_send() {
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if let Some(virtdns) = &mut self.options.virtdns {
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// Unwrapping is fine because every smoltcp socket is bound to an.
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virtdns.touch_ip(&IpAddr::from(socket.local_endpoint().unwrap().addr));
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}
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consumed = socket.send_slice(event.buffer)?;
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state
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.handler
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.consume_data(OutgoingDirection::ToClient, consumed);
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self.expect_smoltcp_send()?;
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if consumed < buflen {
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self.write_sockets.insert(token);
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break;
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} else {
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self.write_sockets.remove(&token);
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if consumed == 0 {
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break;
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}
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}
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} else {
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break;
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}
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}
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while let Some(state) = self.connections.get_mut(connection) {
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let socket_handle = state.smoltcp_handle;
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let event = state.handler.peek_data(OutgoingDirection::ToClient);
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let buflen = event.buffer.len();
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let consumed;
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{
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let socket = self.sockets.get_mut::<tcp::Socket>(socket_handle);
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// Closing and removing the connection here may work in practice but is actually not
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// correct. Only the write end was closed but we could still read from it!
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// TODO: Fix and test half-open connection scenarios as mentioned in the README.
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// TODO: Investigate how half-closed connections from the other end are handled.
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if socket_state & WRITE_CLOSED != 0 && consumed == buflen {
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socket.close();
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if socket.may_send() {
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if let Some(virtdns) = &mut self.options.virtdns {
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// Unwrapping is fine because every smoltcp socket is bound to an.
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virtdns.touch_ip(&IpAddr::from(socket.local_endpoint().unwrap().addr));
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}
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consumed = socket.send_slice(event.buffer)?;
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state
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.handler
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.consume_data(OutgoingDirection::ToClient, consumed);
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self.expect_smoltcp_send()?;
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self.write_sockets.remove(&token);
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self.remove_connection(connection)?;
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if consumed < buflen {
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self.write_sockets.insert(token);
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break;
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} else {
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self.write_sockets.remove(&token);
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if consumed == 0 {
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break;
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}
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}
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} else {
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break;
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}
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}
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self.check_change_close_state(connection)?;
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/*let socket = self.sockets.get_mut::<tcp::Socket>(socket_handle);
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// Closing and removing the connection here may work in practice but is actually not
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// correct. Only the write end was closed but we could still read from it!
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// TODO: Fix and test half-open connection scenarios as mentioned in the README.
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// TODO: Investigate how half-closed connections from the other end are handled.
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if socket_state & SERVER_WRITE_CLOSED != 0 && consumed == buflen {
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info!("WRCL");
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socket.close();
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self.expect_smoltcp_send()?;
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self.write_sockets.remove(&token);
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self.remove_connection(connection)?;
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break;
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}*/
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}
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Ok(())
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}
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@ -612,18 +649,6 @@ impl<'a> TunToProxy<'a> {
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}
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};
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if read == 0 {
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{
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let socket = self.sockets.get_mut::<tcp::Socket>(
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self.connections.get(&connection).ok_or(e)?.smoltcp_handle,
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);
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socket.close();
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}
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self.expect_smoltcp_send()?;
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self.remove_connection(&connection.clone())?;
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return Ok(());
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}
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let data = vecbuf.as_slice();
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let data_event = IncomingDataEvent {
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direction: IncomingDirection::FromServer,
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@ -642,8 +667,11 @@ impl<'a> TunToProxy<'a> {
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self.remove_connection(&connection.clone())?;
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return Ok(());
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}
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if event.is_read_closed() {
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state.smoltcp_socket_state |= WRITE_CLOSED;
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if read == 0 || event.is_read_closed() {
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state.close_state |= SERVER_WRITE_CLOSED;
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self.check_change_close_state(&connection)?;
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self.expect_smoltcp_send()?;
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}
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}
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