veracrypt/src/Build/build_veracrypt_macosx.sh

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Improve and simplify macOS builds (#1276) * Add missing macOS requirement for 'make package' We need packages for the last build step on macOS, update docs to reflect the requirement. * Add build instructions using homebrew On macOS, we can use a package manager to easily install dependencies. This simplifies onboarding and building Veracrypt. * Add flag to use homebrew packages When building, we can use prebuilt wxwidgets from homebrew to simplify and speed up local building. We also put the package behind a flag as it's optional during development. * Skip signing for local builds When building with homebrew, skip signing. This can be put behind a flag to enable, if needed. * Use system yasm on macOS if available The binary in the repo is not universal (x86_64) and therefore building fails on arm architecture if Rosetta is not installed. Use local yasm if available. * Build local arch only in development When building via homebrew and locally, build only the local arch which skips ASM for arm(Mx) for MacOS. This removes the need to have rosetta installed for building. * Fix compilation issue when COMPILE_ASM is undefined Use a conditional check for COMPILE_ASM not being false instead of true. This avoids passing the variable to other parts of the build script. * Set SDK 12 as the minimum requirement and target Align the requirement to SDK 12 in both the makefile and script, and update the comment to remove confusion. I chose to leave this on 12 to be on the side of err and support as many building platforms as possible, when we can support. The local script now also sets the target using the local sdk version. This should improve the local development experience. * Fix wrong architecture for macOS in x86 builds We now build only the current arch for local development builds in macOS. This change also fixes the x86 builds failing. * Add instructions brew backed macOS local builds Flags to build a local build using homebrew packages are not default and require parameter -b to build. We also don't build packages directly, which requires -p. * Fix wxwidgets not linking in local x86 macOS development builds * Clarify build location in the document
2024-06-16 18:39:18 +10:00
#!/usr/bin/env bash
#
# Copyright (c) 2013-2025 AM Crypto
# Governed by the Apache License 2.0 the full text of which is contained
# in the file License.txt included in VeraCrypt binary and source
# code distribution packages.
#
# Exit immediately if a command exits with a non-zero status
set -e
# Absolute path this script is in
SCRIPTPATH=$(cd "$(dirname "$0")" && pwd)
# source directory which contains the Makefile
SOURCEPATH=$(cd "$(dirname "$SCRIPTPATH/../.")" && pwd)
# directory where the VeraCrypt project has been checked out
PARENTDIR=$(cd "$(dirname "$SCRIPTPATH/../../../.")" && pwd)
# Default wxWidgets version
DEFAULT_WX_VERSION="3.2.5"
WX_VERSION="$DEFAULT_WX_VERSION"
# Initialize flags
brew=false
package=false
fuset=false
local_build=false
# Function to display usage information
usage() {
echo "Usage: $0 [options]"
echo "Options:"
echo " -b Use Homebrew to build with precompiled packages"
echo " -p Create a package after building"
echo " -f Build with FUSE-T support"
echo " -l Use local wxWidgets and disable universal binaries"
echo " -v <version> Specify wxWidgets version (default: $DEFAULT_WX_VERSION)"
echo " -h Display this help message"
exit 1
}
# Parse command-line options
while getopts "bpflv:h" flag
Improve and simplify macOS builds (#1276) * Add missing macOS requirement for 'make package' We need packages for the last build step on macOS, update docs to reflect the requirement. * Add build instructions using homebrew On macOS, we can use a package manager to easily install dependencies. This simplifies onboarding and building Veracrypt. * Add flag to use homebrew packages When building, we can use prebuilt wxwidgets from homebrew to simplify and speed up local building. We also put the package behind a flag as it's optional during development. * Skip signing for local builds When building with homebrew, skip signing. This can be put behind a flag to enable, if needed. * Use system yasm on macOS if available The binary in the repo is not universal (x86_64) and therefore building fails on arm architecture if Rosetta is not installed. Use local yasm if available. * Build local arch only in development When building via homebrew and locally, build only the local arch which skips ASM for arm(Mx) for MacOS. This removes the need to have rosetta installed for building. * Fix compilation issue when COMPILE_ASM is undefined Use a conditional check for COMPILE_ASM not being false instead of true. This avoids passing the variable to other parts of the build script. * Set SDK 12 as the minimum requirement and target Align the requirement to SDK 12 in both the makefile and script, and update the comment to remove confusion. I chose to leave this on 12 to be on the side of err and support as many building platforms as possible, when we can support. The local script now also sets the target using the local sdk version. This should improve the local development experience. * Fix wrong architecture for macOS in x86 builds We now build only the current arch for local development builds in macOS. This change also fixes the x86 builds failing. * Add instructions brew backed macOS local builds Flags to build a local build using homebrew packages are not default and require parameter -b to build. We also don't build packages directly, which requires -p. * Fix wxwidgets not linking in local x86 macOS development builds * Clarify build location in the document
2024-06-16 18:39:18 +10:00
do
case "${flag}" in
b) brew=true;;
p) package=true;;
f) fuset=true;;
l) local_build=true;;
v)
if [ -z "$OPTARG" ]; then
echo "Error: -v requires a version argument."
usage
fi
WX_VERSION=${OPTARG}
;;
h) usage;;
*) usage;;
Improve and simplify macOS builds (#1276) * Add missing macOS requirement for 'make package' We need packages for the last build step on macOS, update docs to reflect the requirement. * Add build instructions using homebrew On macOS, we can use a package manager to easily install dependencies. This simplifies onboarding and building Veracrypt. * Add flag to use homebrew packages When building, we can use prebuilt wxwidgets from homebrew to simplify and speed up local building. We also put the package behind a flag as it's optional during development. * Skip signing for local builds When building with homebrew, skip signing. This can be put behind a flag to enable, if needed. * Use system yasm on macOS if available The binary in the repo is not universal (x86_64) and therefore building fails on arm architecture if Rosetta is not installed. Use local yasm if available. * Build local arch only in development When building via homebrew and locally, build only the local arch which skips ASM for arm(Mx) for MacOS. This removes the need to have rosetta installed for building. * Fix compilation issue when COMPILE_ASM is undefined Use a conditional check for COMPILE_ASM not being false instead of true. This avoids passing the variable to other parts of the build script. * Set SDK 12 as the minimum requirement and target Align the requirement to SDK 12 in both the makefile and script, and update the comment to remove confusion. I chose to leave this on 12 to be on the side of err and support as many building platforms as possible, when we can support. The local script now also sets the target using the local sdk version. This should improve the local development experience. * Fix wrong architecture for macOS in x86 builds We now build only the current arch for local development builds in macOS. This change also fixes the x86 builds failing. * Add instructions brew backed macOS local builds Flags to build a local build using homebrew packages are not default and require parameter -b to build. We also don't build packages directly, which requires -p. * Fix wxwidgets not linking in local x86 macOS development builds * Clarify build location in the document
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esac
done
export VC_OSX_FUSET=$([ "$fuset" = true ] && echo 1 || echo 0)
if [ "$fuset" = true ]; then
echo "Building VeraCrypt with FUSE-T support"
else
echo "Building VeraCrypt with MacFUSE support"
fi
if [ "$brew" = true ]; then
if ! command -v brew &> /dev/null; then
echo "Homebrew is not installed. Please install Homebrew or run without the -b flag."
exit 1
fi
export VC_OSX_SDK=$(xcrun --show-sdk-version) # use the latest version installed, this might fail
Improve and simplify macOS builds (#1276) * Add missing macOS requirement for 'make package' We need packages for the last build step on macOS, update docs to reflect the requirement. * Add build instructions using homebrew On macOS, we can use a package manager to easily install dependencies. This simplifies onboarding and building Veracrypt. * Add flag to use homebrew packages When building, we can use prebuilt wxwidgets from homebrew to simplify and speed up local building. We also put the package behind a flag as it's optional during development. * Skip signing for local builds When building with homebrew, skip signing. This can be put behind a flag to enable, if needed. * Use system yasm on macOS if available The binary in the repo is not universal (x86_64) and therefore building fails on arm architecture if Rosetta is not installed. Use local yasm if available. * Build local arch only in development When building via homebrew and locally, build only the local arch which skips ASM for arm(Mx) for MacOS. This removes the need to have rosetta installed for building. * Fix compilation issue when COMPILE_ASM is undefined Use a conditional check for COMPILE_ASM not being false instead of true. This avoids passing the variable to other parts of the build script. * Set SDK 12 as the minimum requirement and target Align the requirement to SDK 12 in both the makefile and script, and update the comment to remove confusion. I chose to leave this on 12 to be on the side of err and support as many building platforms as possible, when we can support. The local script now also sets the target using the local sdk version. This should improve the local development experience. * Fix wrong architecture for macOS in x86 builds We now build only the current arch for local development builds in macOS. This change also fixes the x86 builds failing. * Add instructions brew backed macOS local builds Flags to build a local build using homebrew packages are not default and require parameter -b to build. We also don't build packages directly, which requires -p. * Fix wxwidgets not linking in local x86 macOS development builds * Clarify build location in the document
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export VC_OSX_TARGET=${VC_OSX_SDK}
echo "Using MacOSX SDK $VC_OSX_SDK with target set to $VC_OSX_TARGET"
cd "$SOURCEPATH"
Improve and simplify macOS builds (#1276) * Add missing macOS requirement for 'make package' We need packages for the last build step on macOS, update docs to reflect the requirement. * Add build instructions using homebrew On macOS, we can use a package manager to easily install dependencies. This simplifies onboarding and building Veracrypt. * Add flag to use homebrew packages When building, we can use prebuilt wxwidgets from homebrew to simplify and speed up local building. We also put the package behind a flag as it's optional during development. * Skip signing for local builds When building with homebrew, skip signing. This can be put behind a flag to enable, if needed. * Use system yasm on macOS if available The binary in the repo is not universal (x86_64) and therefore building fails on arm architecture if Rosetta is not installed. Use local yasm if available. * Build local arch only in development When building via homebrew and locally, build only the local arch which skips ASM for arm(Mx) for MacOS. This removes the need to have rosetta installed for building. * Fix compilation issue when COMPILE_ASM is undefined Use a conditional check for COMPILE_ASM not being false instead of true. This avoids passing the variable to other parts of the build script. * Set SDK 12 as the minimum requirement and target Align the requirement to SDK 12 in both the makefile and script, and update the comment to remove confusion. I chose to leave this on 12 to be on the side of err and support as many building platforms as possible, when we can support. The local script now also sets the target using the local sdk version. This should improve the local development experience. * Fix wrong architecture for macOS in x86 builds We now build only the current arch for local development builds in macOS. This change also fixes the x86 builds failing. * Add instructions brew backed macOS local builds Flags to build a local build using homebrew packages are not default and require parameter -b to build. We also don't build packages directly, which requires -p. * Fix wxwidgets not linking in local x86 macOS development builds * Clarify build location in the document
2024-06-16 18:39:18 +10:00
echo "Building VeraCrypt with precompiled homebrew packages"
cellar=$(brew --cellar "wxwidgets")
version=$(brew list --versions "wxwidgets" | head -1 | awk '{print $2}')
export WX_BUILD_DIR="$cellar/$version/bin"
# skip signing and build only for local arch
export LOCAL_DEVELOPMENT_BUILD=true
# set the correct CPU arch for Makefile
export CPU_ARCH=$(uname -m)
export AS=$(which yasm)
export COMPILE_ASM=$( if [[ "$CPU_ARCH" != "arm64" ]]; then echo true; else echo false; fi )
make clean
make
if [ "$package" = true ]; then
Improve and simplify macOS builds (#1276) * Add missing macOS requirement for 'make package' We need packages for the last build step on macOS, update docs to reflect the requirement. * Add build instructions using homebrew On macOS, we can use a package manager to easily install dependencies. This simplifies onboarding and building Veracrypt. * Add flag to use homebrew packages When building, we can use prebuilt wxwidgets from homebrew to simplify and speed up local building. We also put the package behind a flag as it's optional during development. * Skip signing for local builds When building with homebrew, skip signing. This can be put behind a flag to enable, if needed. * Use system yasm on macOS if available The binary in the repo is not universal (x86_64) and therefore building fails on arm architecture if Rosetta is not installed. Use local yasm if available. * Build local arch only in development When building via homebrew and locally, build only the local arch which skips ASM for arm(Mx) for MacOS. This removes the need to have rosetta installed for building. * Fix compilation issue when COMPILE_ASM is undefined Use a conditional check for COMPILE_ASM not being false instead of true. This avoids passing the variable to other parts of the build script. * Set SDK 12 as the minimum requirement and target Align the requirement to SDK 12 in both the makefile and script, and update the comment to remove confusion. I chose to leave this on 12 to be on the side of err and support as many building platforms as possible, when we can support. The local script now also sets the target using the local sdk version. This should improve the local development experience. * Fix wrong architecture for macOS in x86 builds We now build only the current arch for local development builds in macOS. This change also fixes the x86 builds failing. * Add instructions brew backed macOS local builds Flags to build a local build using homebrew packages are not default and require parameter -b to build. We also don't build packages directly, which requires -p. * Fix wxwidgets not linking in local x86 macOS development builds * Clarify build location in the document
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make package
fi
exit 0
fi
if [ "$local_build" = true ]; then
echo "Building VeraCrypt with local wxWidgets support and no universal binary"
export LOCAL_DEVELOPMENT_BUILD=true
fi
# Check the condition of wxBuildConsole and wxWidgets-$WX_VERSION in the original PARENTDIR
if [ -d "$PARENTDIR/wxBuildConsole" ]; then
echo "Using existing PARENTDIR: $PARENTDIR, wxBuildConsole is present."
elif [ -d "$PARENTDIR/wxWidgets-$WX_VERSION" ]; then
echo "Using existing PARENTDIR: $PARENTDIR, wxWidgets-$WX_VERSION is present."
else
# Change PARENTDIR to /tmp and check conditions again
export PARENTDIR="/tmp"
if [ -d "$PARENTDIR/wxBuildConsole" ]; then
echo "Switched to PARENTDIR: /tmp, wxBuildConsole is present in /tmp."
elif [ -d "$PARENTDIR/wxWidgets-$WX_VERSION" ]; then
echo "Switched to PARENTDIR: /tmp, wxWidgets-$WX_VERSION is present in /tmp."
else
echo "Error: Neither wxBuildConsole nor wxWidgets-$WX_VERSION found in /tmp. Exiting."
exit 1
fi
fi
# The sources of wxWidgets $WX_VERSION must be extracted to the parent directory
export WX_ROOT="$PARENTDIR/wxWidgets-$WX_VERSION"
# this will be the temporary wxWidgets directory
export WX_BUILD_DIR="$PARENTDIR/wxBuild-$WX_VERSION"
Improve and simplify macOS builds (#1276) * Add missing macOS requirement for 'make package' We need packages for the last build step on macOS, update docs to reflect the requirement. * Add build instructions using homebrew On macOS, we can use a package manager to easily install dependencies. This simplifies onboarding and building Veracrypt. * Add flag to use homebrew packages When building, we can use prebuilt wxwidgets from homebrew to simplify and speed up local building. We also put the package behind a flag as it's optional during development. * Skip signing for local builds When building with homebrew, skip signing. This can be put behind a flag to enable, if needed. * Use system yasm on macOS if available The binary in the repo is not universal (x86_64) and therefore building fails on arm architecture if Rosetta is not installed. Use local yasm if available. * Build local arch only in development When building via homebrew and locally, build only the local arch which skips ASM for arm(Mx) for MacOS. This removes the need to have rosetta installed for building. * Fix compilation issue when COMPILE_ASM is undefined Use a conditional check for COMPILE_ASM not being false instead of true. This avoids passing the variable to other parts of the build script. * Set SDK 12 as the minimum requirement and target Align the requirement to SDK 12 in both the makefile and script, and update the comment to remove confusion. I chose to leave this on 12 to be on the side of err and support as many building platforms as possible, when we can support. The local script now also sets the target using the local sdk version. This should improve the local development experience. * Fix wrong architecture for macOS in x86 builds We now build only the current arch for local development builds in macOS. This change also fixes the x86 builds failing. * Add instructions brew backed macOS local builds Flags to build a local build using homebrew packages are not default and require parameter -b to build. We also don't build packages directly, which requires -p. * Fix wxwidgets not linking in local x86 macOS development builds * Clarify build location in the document
2024-06-16 18:39:18 +10:00
# define the SDK version to use and OSX minimum target. We target 12 by default
export VC_OSX_TARGET=12
export VC_OSX_SDK=$(xcrun --show-sdk-version) #use the latest version installed
echo "Using MacOSX SDK $VC_OSX_SDK with target set to $VC_OSX_TARGET"
cd "$SOURCEPATH"
echo "Building VeraCrypt"
# Check if wx-config exists in WX_BUILD_DIR
if [ -L "${WX_BUILD_DIR}/wx-config" ]; then
echo "wx-config already exists in ${WX_BUILD_DIR}. Skipping wxbuild."
else
echo "Using wxWidgets sources in $WX_ROOT"
make WXSTATIC=FULL wxbuild
fi
make WXSTATIC=FULL clean
make WXSTATIC=FULL
if [ "$package" = true ]; then
make WXSTATIC=FULL package
fi
echo "VeraCrypt build completed successfully."